Luckily it plays on Apple Silicon Macs beautifully through CrossOver. In the MacGaming sub users are getting 100+fps.
mingistech
Don’t get all salty. Oh wait.
It’s… Evolution or IT Guys
Saying Value is the number one contributor to Game Porting Toolkit just isn’t true though. Wine has been around for almost 30 years now and Value (only about 5 years ago) jumped on the only project that has any real success with running Win games on Linux. I was using Wine and Crossover to play games on my Mac before Proton was a thing. The real magic that pushes performance to acceptable levels has been the introduction of Apple's own D3DMetal libraries.
Let’s give credit where credit is due.
No CodeWeavers codebase is the foundation of Game Porting Toolkit. Crossover source is referenced all over the notes inside GPTk. CodeWeavers also dropped a press release regarding this exact topic, I’ll link below.
For those that don’t know, CodWeavers is also the company behind creating Proton for Valuve. CodeWeavers is responsible for over two-thirds of all commits to Wine, and the company also employs Wine's primary maintainer, Alexandre Julliard, as its CTO.
More like thanks for nothing Valve.
Village runs beautifully on my M1 Pro. Excited to pickup RE4.
You obviously don’t work in IT.
A fancy starting pistol. Point it up towards the sky.
That's funny because my son compared CS2 on my MacBook Pro vs his RTX 3060 PC build we put together last winter and he said how much more responsive the game felt on the Mac.