The case is the arson attack.
messem10
Considering that S2 aired back in 2011, I don’t blame you. This wasn’t even on people’s radar for a third season at all.
If you’re going to be doing any amount of soldering, I’d highly suggest the Hakko FX888D. You want to use a good iron, otherwise you’ll get poor results and/or be more likely to hurt yourself. (Hitting one’s thumb with a hot soldering iron is not fun.)
Hence why I suggested that they look into it. Never claimed that it helped with performance or recovery.
Its being animated by White Fox, the same studio who made stuff like Re Zero.
I don’t drink, but you light want to look at cyclists. Drinking after a ride seems to be a pretty common thing for them.
Episode 6 won’t air until next week.
Was thinking about this earlier today, but lately I've gotten burnt out on Final Fantasy XVI whether that be due to the tone, design or combat I am not too sure. Had a slow weekend for once and decided to pop in Atelier Ryza 2 as I recently picked up Ryza 3 due to it having a small print run. Spent most of the day playing it off and on, but the brighter and more positive tone was a boon compared to the drudgery of FFXVI.
Atelier isn't always my comfort food, but that was a nice change. That distinction would have to either go to rhythm games or to stuff like Trackmania or Minecraft where you can "shut off your brain" and just play. TM has a certain "flow" to the tracks that isn't like anything else out there and Minecraft just throws you into the world and lets you go. (Albeit on Peaceful.)
Not that much. I get together with a group of guys to watch some anime that aired that week every Sunday and other than memes like Roy from last season’s KamiKatsu, we mainly focus on talking about best girl.
Sure, but that is the rate that the IRS has come up with as an estimate/reimbursement amount.
Yep, the IRS estimates that it is $0.655/mi in wear and tear on one’s car via the 2023 Mileage Rate.
Sadly it can’t work that way. From a programming perspective alone they are very different engines.
Unity uses C# while Unreal is C++.