Double dumbass on you!
marlowe221
I’m just going to hang out over here with my (modded) PC games from the early 2000s that I love so much…
Modern AAA gaming is not for me.
“Nerdy guy who has trouble with women” has been a decent premise for a story for a long time. It even allows for some character development.
But the way it was handled in TNG with Geordi was terrible. Geordi, and LeVar Burton deserved a lot better than that.
And this is why mocks are bad…
Ah, the list of required skills on the last job posting I looked at…
O’Brien is my favorite character in all of Trek. And as much as part of me would like to see him again, sometimes a character’s story is over and that’s ok!
Came here to upvote for the exact same reasons.
I generally agree with the idea that code should be as simple as it can be to accomplish the goal of the code… I just haven’t been convinced that Clean Code is the way to get there, necessarily. The book does contain some good advice , to be sure, but I wouldn’t call it universal by any means.
I also think TDD is a very optimistic strategy that just doesn’t match up with reality terribly often.
Actually, I think that’s what confuses me the most about all of Uncle Bob’s books. I’ve read a couple of them and thought, “All this sounds great but real world development just doesn’t seem to work that way.” Like, all of his advice is for best case scenarios that I certainly haven’t encountered in my career.
I say confusing, because surely he’s been in the profession long enough to have seen the disconnect between what he’s preaching and real life, right???
I always run GE at this point.
This is what I came into the comments section for…
Yeah, I was going to cheat and go with “the entire Star Trek franchise”
And… I pretty much already speak entirely in Star Trek quotes.
That’s awesome