gens

joined 11 months ago
[–] [email protected] 7 points 2 months ago

Yes, except X had reasons for becoming like it is. But now when computers compute and draw on the same computer, wayland is way better. If only those freedesktop people would finalize this after 3 years of looking at it.

[–] [email protected] 4 points 2 months ago

Reply was to you, but it's still a public forum with a topic.

[–] [email protected] 3 points 2 months ago

Hmm. I can't find ehere i got that from, other then it being more general. https://cscie26.dce.harvard.edu/lectures/lect02/6_Extras/ch01s06.html

Either way the whole point is to write programs/code that can interoperate and be composed. SysD programs comunicate over an "implementation is the specification" protocol, so they might as well be one blob instead of separate programs.

[–] [email protected] 6 points 2 months ago (3 children)

Systemd hate is about it consuming things, and doing things badly.

[–] [email protected] 3 points 2 months ago (4 children)

Originally it was about code. Split it into reusable functions, and such.

SyStEMd fans don't understand, per usual.

[–] [email protected] 5 points 2 months ago

Lets say you use a variable named abcd in your function. And a variable named abcb in a for loop inside the same function. But because reasons you mistakenly use abcd inside that loop and modify the wrong variable, so that your code sometimes doesnt work properly.

It's to prevent mistakes like that.

A similar thing is to use const when the variable is not modified.

[–] [email protected] 6 points 2 months ago

Unix domain sockets, shared memory (classic and/or over anonymous file descriptors), file system in userspace, the (ms) ini format.

Was going to sleep when i wrote that.

[–] [email protected] 6 points 2 months ago (3 children)

Uds, shm, fuse for ipc. Ini for configs.

[–] [email protected] 8 points 2 months ago (3 children)

https://mastodon.gamedev.place/@badlogic/111071396799790275

The internet has made real time collaborative price fixing possible.

[–] [email protected] 7 points 2 months ago* (last edited 2 months ago) (2 children)

FF7 and supreme commander were complex. And devs then didn't have the tools we have today, not to mention game engines (there were, but not like today). And ps3 was a pain to program for. And, and...

[–] [email protected] 1 points 2 months ago

Afaik they became less efficient. Because we banned some gasses.

[–] [email protected] 16 points 2 months ago (1 children)

I was gonna go with the other guys sensible answer, but i like yours more.

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