this post was submitted on 18 Apr 2024
371 points (97.7% liked)

Games

32019 readers
1824 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
 

TL;DR:

  • They apologized (again)

  • They will refund everyone who bought the beach DLC and make it a free addition to the game, admitting it was tasteless that they made paid DLC when the game is in a broken state

  • They will focus on base changes and better modding tools before starting to make more DLC (previously announced DLC has been delayed to 2025)

  • Console release delayed

Honestly, this is a good update. It's everything we wanted to hear. Looking forward to buying the game when it gets fixed.

you are viewing a single comment's thread
view the rest of the comments
[–] cobysev 74 points 5 months ago (36 children)

Remember when games used to be a finished product on a cartridge/CD? You just bought it at the store for a base price of a video game and that was it. Any bugs found in the game became widely accepted, and maybe even exploited by competitive gamers. But there was no patching, no updates, no DLC. You paid for a game up front and that was it.

I miss those days.

[–] johannesvanderwhales 14 points 5 months ago (5 children)

Games were also significantly less complex then. It takes teams of 100s of people to make a AAA game now. But don't kid yourself, there were definitely game-breaking bugs back then. And in the pc world, patches arrived much, much earlier than in the console world.

[–] [email protected] 7 points 5 months ago* (last edited 5 months ago) (2 children)

FF7 and supreme commander were complex. And devs then didn't have the tools we have today, not to mention game engines (there were, but not like today). And ps3 was a pain to program for. And, and...

[–] [email protected] 3 points 5 months ago

At the end of the day it’s apples to oranges. The behind the scene development is so different that we can’t really judge them properly, we just have other modern games to compare them to.

[–] HeyJoe 3 points 5 months ago

Speaking of FF7, I am just about finished with Rebirth and all I thought was wow I didn't see a single update and it played flawlessly. Just shows it can still happen, just super rare.

load more comments (2 replies)
load more comments (32 replies)