finestnothing

joined 2 years ago
[–] finestnothing 6 points 2 weeks ago (1 children)

... The consequence of being put in a for-profit slavery prison?

[–] finestnothing 8 points 2 weeks ago (4 children)

In the way a sandbox should, yes - better exploration, mechs, expedition stories, freighters, better base building, etc. It's a sandbox game, it's not feasible for a game to be as deep as a rpg and wide enough to do anything you want without adhering to a story or dev-induced goal. Dwarf fortress might come the closest to that, but that's only because they have a super wide fortress mode and a super deep adventure mode and they are fully separate.

If you want a deep gameplay loop, play a game meant for it like a rpg. Those are meant to be deep but relatively narrow to keep you on the story. If you want a wide pool to do whatever you want, play a sandbox like NMS or Minecraft.

[–] finestnothing 11 points 2 weeks ago (6 children)

Yep! Unfortunately your parents forgot to put an actual brain in you, and it doesn't seem like they'll be getting around to it

[–] finestnothing 5 points 1 month ago

The book "flour water salt yeast" is awesome for a lot of reasons, one of them is that all of the recipes are in grams, us volumes, and bakers percentages. I primarily use the grams measurements, but the bakers percentages makes it much easier to scale recipes up or down

[–] finestnothing 5 points 1 month ago (1 children)

Probably just got a bad one tbh, I've had mine since 2015 and my wife still uses it almost every day (primarily for stardew valley) with zero issues. I sometimes use it on weekends so I know there's still no issues with it

[–] finestnothing 28 points 1 month ago

Trumps only plan for avoiding nuclear war is continuing to gargle Putin's balls and let him do anything he wants, including wipe out Ukraine

[–] finestnothing 11 points 1 month ago (1 children)

As someone in the US - I have absolutely zero recognition of the town of Oregon City. All I know about the Oregon trail is a bunch of people died from starvation and dysentery

[–] finestnothing 5 points 1 month ago

I still use a c to audio adapter most of the time when I'm out and about. My wired earbuds don't need to charge, have much better sound quality than wireless, and if one side falls out of my ear it just swings down instead of falling into the dirt/water/snow. As far as I'm concerned the only benefit of wireless is that they can't catch on anything, and that's more a skill issue than anything imo

[–] finestnothing 9 points 1 month ago (1 children)

Battlebit remastered does 254 player matches (127 vs 127, not sure why they didn't do 128 vs 128 but it's close enough). It's not a very popular game anymore, it was super popular at launch (80k+ players) but is down to peaks of 2k per day. I stopped playing because I'm not a huge fan of fps games, but I got a couple hundred hours in it before the fps fatigue hit me. It died fast (pretty easy to get banned by bogus reports, lack of dev communication, lot of unneeded and unfun nerfs, etc) but was a lot of fun while it lasted.

[–] finestnothing 6 points 1 month ago

If it helps, the dryer in our apartment makes a super loud buzzing for 10 seconds twice whenever it finishes unless you twist the dial to stop it early. And by loud, I mean you hear it from your neighboring apartments too. And it's not a bug, we checked. It's a feature.

[–] finestnothing 9 points 1 month ago (4 children)

Even incels can vote for Kamala

[–] finestnothing 5 points 1 month ago

Cataclysm: Dark Days Ahead! I don't recommend it on mobile unless you have no other choice (I'm largely not a fan of mobile games anyway though) but it's amazing on desktop. If you can get past the simple graphics (like dwarf fortress it hss ASCII graphics, but you can easily get different tile sets to add graphics for everything), it's an amazing game with a ton of content.

It's a zombie survival rogue-like game, you don't gain skills or anything between runs (you can unlock different scenarios and professions though, or just unlock them all from the settings), but you do gain your own experience. You can have a character for hours, then die and make a new one that dies in 5 minutes, etc. Save scum if you want, but the whole point is to let your characters die and try something new (I save scum on longer-running characters when I run into new mechanics or monsters but that's it). When I say there is a ton to do, I mean it. People have added (and continue to add) a ton of content, and mostly with a focus on making interaction as realistic as possible.

Want to kill zombies with traps? They can start with a basic tripwire to trip zombies to slow them down and alert you, and go up to mechanized blade traps that cut them in half quickly.

Want to do a stealthy run? For melee, the Ninjutsu martial art has silent attacks and makes you walk quieter. For ranged, bows and crossbows are quiet (and can be made quieter with mods that reduce bow-string noise), but you'll want to make your own arrows eventually - and you can!

Want some transportation? Cars! Plenty of broken ones scattered in cities and towns - decent amount that still work too. There's gas, diesel, electric, hybrid, and several other kinds of vehicles. You can train up your mechanics skill (or start with a high mech skill, if you want) for replacing/repairing parts, adding onto to existing cars, or even assembling them from scratch. Got something you don't know how to kill? A random car you find driving 40+ mph works wonders for turning problems into smears.

Want to eat just candy and junk food? Your character will eventually get to varying levels of overweight which reduces your stamina and speed. Don't eat enough calories? Become skinny, decreasing your strength and health. It's not hard to eat balanced, but it is something to keep in mind.

Find too many things you're trying to bring back to your car or base? Find a shopping cart (or my preferred item mover - industrial trash cans) and load items up, much easier to move more and heavier things in a single trip can even mount your shopping carts and trash cans to a car with bike racks so you can bring them with. Can also weld baskets or install trash cans in/on cars to increase your storage area.

Want to do colony survival? You can recruit NPCs you find in the world and make a compound.

Farming? Yep. Brewing/distilling? Yep. Magic? There's a mod for that. Loony-toons esque killing a big scary zombie with an anvil (or other heavy object)? Just put one on the roof and push it over the edge. Guns? Whole stores of them. Fire? I like lighting 2 story houses on fire, they make a ton of noise and draw in all the nearby zombies, then the falling debris and fire kill them.

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submitted 1 year ago* (last edited 1 year ago) by finestnothing to c/games
 

I've been trying to find a game that I played probably 10 or so years ago. I thought the name was digiminer or digimon or something like that but I know it's not those games.

The game (from what I remember) was about mining as a robot or in a ship of some sort. It was 2d. Whenever you mined areas it dropped pixels to be picked up that you had to fly/jump/move over to. I think it had a vacuum that you equipped to grab everything? You could upgrade and such to mine faster/larger and have a better pickup area. The mining area was mainly on the right side of the screen I think, the left side was all empty. The game was fully free, and I'm pretty sure that to run it you had it all downloaded in a file then ran the .exe.

I could be getting some of the ideas wrong, it's been a long time since I played or saw the game If anyone can help identify this game I'd appreciate it! I've been trying to find it for a few years, I remember it being a fun time sink

Edit: the game was dig-n-rig by digipen

 

I've been using Linux for the better part of 4 years so I'm not new to it, but I've always learned stuff on an as-needed basis. Today I ran into an issue that I want to prevent in the future since I had a mini heart attack thinking about how my last backup on this system was... Never since I'm an idiot who forgot to set it up like I have on my laptop. Here are my steps:

  • Ran sudo pacman -Syu; sudo pacman -Syy like I do every few days
  • packages updated
  • restarted computer
  • can only boot into emergency mode

The journal was really long so I moved past it and went to the pacman logs, linux had updated from 6.4.3.1-1 to 6.4.3.1-2. Nothing else was important enough to cause the system to only boot into emergency (gcc, vbox, some libs) so I did a quick pacman -U to the cached 6.4.3.1-1 version for both Linux and Linux headers and rebooted - hurrah it was fixed! But I have no idea why it happened, or how to prevent it.

Has anyone else ran into this issue when updating? Any advice for preventing future crashes or issues like this so I don't fear updating?

Edit: Thanks to everyone for your advice! I ended up following multiple bits of advice. I reinstalled arch to get btrfs as the filesystem (didn't have anything important other than some docked-compose files and books yet) and grabbed the linux-lts kernal as a backup as well. I haven't configured snapper yet, but it's on my list of things to do.

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