fer0n

joined 1 year ago
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Meta says AI NPCs are multiplayer by default, and creators will be able to customize both their appearance and voice.

 

Nearly two years ago, Meta announced that Quest’s social space, Horizon Home, would allow users to watch YouTube videos together—something we’ve been wishing was easy to do in VR for a long time. Excitement waned, however, when the feature never actually made it out the door. Now the company says social viewing for YouTube is finally ready. […] Meta says the feature will begin rolling out next week.

[–] fer0n 3 points 1 month ago

I’ve opened a Pull Request for this. They’re not perfect, but probably better than not having anything at all.

 

Exactly one year later after the controversial policy was initially revealed, it's now being scrapped "effective immediately." In a new statement, CEO Matthew Bromberg confirmed that the Unity Game Engine will revert back to a seat-based subscription model, which means one person can use an individual subscription across limitless devices.

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submitted 2 months ago by fer0n to c/apple_enthusiast
 
[–] fer0n 5 points 2 months ago

Haha with that cover it could be "Zuckerberg is funding a puppy orphanage" and people would still downvote it

 

After months of neck-and-neck competition, Quest 3 overtakes Valve Index to become the second most popular PC VR headset. […]

These numbers could be natural fluctuations. However, it is likely that some users have switched to Quest 3 from the much older devices, especially since Quest 2 has been sold out for some time and the full Valve Index kit still costs twice as much as Quest 3.

 

A PC built into a keyboard without a display, like the Raspberry Pi 400, starts making a lot of sense with Meta Quest HDMI Link running on the most popular standalone VR headsets.

The Raspberry Pi 400 is a roughly $70-$100 keyboard with a Raspberry Pi 4 PC inside. The keyboard PC features a pair of Micro HDMI ports for display, a USB-C port for power in and three USB-A ports for attached devices.

Paired with a VR headset like Quest 3, I've used retractable USB-C cables to make the connections more manageable between keyboard, power, and headset. The setup is completed with a mess of USB hubs, micro HDMI to HDMI adapter and a Shadowcast 2 capture card.

 

Batman: Arkham Shadow shows immense potential. The atmospheric quality of the environment, excellent voice acting, and engaging use of gadgets and overall narrative are set to immerse you in Batman's world like never before. Combat may prove divisive, especially among VR enthusiasts who prefer less scripted experiences, but it stands as a sincere homage to the Arkham legacy. Batman: Arkham Shadow is shaping up to be a must-play for VR gamers and Batman fans alike and we’ll keep you updated with more insights as we get closer to launch day, so stay tuned!

[–] fer0n 3 points 2 months ago

This has been the hope for many Echo VR players after Meta shut it down a year ago. I can’t wait for them to open it up to the public.

[–] fer0n 4 points 3 months ago (1 children)

I‘m glad you like it, I wasn’t sure what people were going to think but the old one looked very dated :)

 

Appearing in Gamescom's Opening Night Live presentation, Batman: Arkham Shadow by Meta-owned studio Camoflauj (Iron Man VR) received its first official gameplay trailer. This showcased several key elements like how the studio has translated Arkham's combat system for VR, stealth takedowns, gliding, grappling, and the Detective Vision. Here's the new trailer

 

Quoting their discord announcement:

Hey @everyone,

We said by the end of summer we'd release an update. That time is finally here.

We are super excited to give you an inside peek of our first developer snapshot for:

ORION DRIFT

Vast, seamless space stations that support up to 200 players, packed with activities

  • Fluid movement: run, jump, climb, slide, skate, and fly
  • Your heart-ball lets you play with friends anywhere
  • Massive gatherings for games and events
  • Extensive customization options to make your bot unique

Please fill out this new closed early access form: https://forms.gle/p7meh5367DAGhEkm9

Meet. Compete. Create

[–] fer0n 1 points 3 months ago (1 children)

I‘m probably wrong, I thought it was in the video, but it says "upgrade from the original", so you’re probably right. Makes this an even better deal since the dlcs are even more expensive than the upgrade then

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submitted 3 months ago* (last edited 3 months ago) by fer0n to c/virtualreality
 

Quest headsets just got an interesting new capability via the new Meta Quest HDMI Link first-party app. […]

Capture cards can be used with smartphones, tablets, consoles, tablets, and more. For example, you could use a Lightning to HDMI cable alongside a capture card to view your iPhone on a giant virtual screen in your Quest. […]

However, there is a massive caveat to note here. Capture cards will not display DRM's content that uses HDCP. That means you won't be able to use this setup to watch downloaded Netflix or Disney+ titles, for example.

The Meta Quest HDMI Link app is available for free on App Lab. It's a panel app, so you can use it alongside other 2D apps and even inside VR apps if you have v69 PTC.

[–] fer0n 2 points 3 months ago (1 children)

You can also play different instruments together with others. I like that idea.

[–] fer0n 1 points 3 months ago* (last edited 3 months ago) (3 children)

I think they said "starting at $10", maybe it also depends on how many dlcs you own, since the remake has them all? Not sure though. But at 5 bucks is definitely worth trying this.

[–] fer0n 9 points 3 months ago (1 children)

The don‘t seem to understand that announcing games when they’re very far from ready isn’t a good idea, half of what they tease never sees the light of day.

[–] fer0n 2 points 3 months ago

Really enjoyed that game on Quest. The movement feels nice, it has some interesting levels and gameplay (including bosses), and has a nice length as well. Definitely recommend checking it out.

[–] fer0n 1 points 3 months ago (1 children)

Yeah, but both for a regular chair that rotates and this one that shouldn’t be the issue, since you’re actually turning. I think I initially got sick because of the "walking forward in game and swiveling around in real live".

[–] fer0n 1 points 3 months ago

It definitely looks like an interesting idea, but yeah it could be really bad. Perhaps it does work though, in that case it‘s mix of sitting and physically turning. I guess we’ll see

[–] fer0n 5 points 3 months ago (6 children)

Not entirely sure if this helps with motion sickness or makes it worse. When I first started playing VR I was too exhausted to keep standing and used a rotating chair for a bit, which pretty much instantly made me sick.

That was basically the only time I got sick, I don’t have an issue with loopings, flying, etc. Could just be that I wasn’t as used to it yet though.

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