fer0n

joined 2 years ago
MODERATOR OF
 

Orion Drift will open early access next Tuesday, February 25.

Orion Drift is the next game from Another Axiom, the studio behind Gorilla Tag, one of VR gaming's biggest hits of all time. It's a zero-gravity sci-fi sports game reminiscent of Echo VR, which Meta shut down last year.

 

Seven months after the shutdown, Ready At Dawn co-founder Andrea Pessino gave a two hour interview with MinnMax about the studio's history, including its time under Meta.

[–] fer0n 1 points 2 months ago (1 children)

Even if it‘s just submitting the app to a dedicated store by meta, that may already be too much to ask.

For Vision Pro, all iPad apps run directly, but there’s also more customization that can be done to optimize things (navigation structure, translucency etc.).

[–] fer0n 2 points 2 months ago

I’ve seen a few comments that made the same point and I‘m in the same camp, but there could also be selection bias going on, because everyone who currently uses vr headsets is by definition into experiences and doesn’t really care about 2d apps.

I can also image that people come for 2d Android apps and then stay for immersive stuff.

 

When I paste this url, the autofill isn’t producing the article title:

https://www.roadtovr.com/behemoth-update-combat-rebalance-patch-notes

I‘m using voyager, but according to the dev it’s not a client issue:

Yes, its lemmy api. Here's an example with vger.social where it is working. I can confirm it is not working for lemmy.world. Could be because lemmy.world is using an outdated lemmy version, or some network config for that instance.

 

So between Meta and Google, we have two XR platforms:

  • Meta’s Horizon OS has the largest and best library of immersive apps.
  • Google’s Android XR has the largest and best library of flat apps.

To dominate XR, both need what the other has. But who faces a bigger challenge?

Meta, it seems, is in a tougher spot.

Immersive app developers are hungry for growth. If a popular game can gain 25% more users by porting to Android XR, the decision is obvious.

By contrast, major flat apps (like Spotify, TikTok, Snapchat, and Discord) stand to gain relatively little growth from porting to Horizon OS. They’d be lucky to gain even 0.25% more users than they already have on the entirety of Android.

 

Currently in closed early access, Orion Drift packages in Gorilla Tag’s immersive movement mechanic with some of the action of the now-defunct sports game Echo VR, promising to serve up an activity-packed social VR space for up to 200 players.

Now, Another Axiom says it’s opening Orion Drift to Quest users for a server scalability test that’s set to last two days: November 20th – 21st. Doors open at 10AM PST on November 20th—check your local time here. […]

In the meantime, you can already grab Orion Drift on the Horizon Store, which supports Quest 2 headsets and above.

[–] fer0n 2 points 3 months ago

I don’t think they’re "pretending" that it’s one of the most popular games. But they’re for sure pushing it into everyone’s faces whenever and wherever they can.

[–] fer0n 3 points 3 months ago* (last edited 3 months ago) (2 children)

Look at the "most popular" section in the store. Horizon Worlds has been consistently within the top 10, it’s currently number 6, even before Roblox and Rec Room.

Don’t ask me why.

[–] fer0n 2 points 3 months ago

The default icon now supports iOS dark & tinted app icons :)

[–] fer0n 1 points 4 months ago

PC version seems to be well received. You can return the game up until 2 weeks and <2h play time, so it might be a good idea to grab it shortly before full release and then return it if you don’t like the update.

 

A few months ago, Blade and Sorcery's PC version received its 1.0 update, with no launch date for the standalone Nomad in sight. After months of hard work, developer Warpfrog is bringing the 1.0 content to Blade and Sorcery: Nomad, alongside the launch of Citadel, which has been a PC-exclusive map for years.

The 1.0 update adds Crystal Hunt, a progression game mode for those seeking a campaign-based mode. There's also the introduction of skill trees, more spell combinations, and plenty of exciting skills to use for the first time.

 

Presumably, the company is making this change to stop Apple from taking a cut of new subscription revenues for Disney Plus and Hulu. However, if you already subscribe to those services through Apple, Disney says you’ll still be billed through Apple.

[–] fer0n 1 points 4 months ago

I guess it mostly means elbows. I’ve also heard that upper body tracking could be used for something like walking direction, but afaik not a single game is actually using that (there’s 3 or 4 games that use upper body tracking at all).

 

Stress Level Zero's Brandon J Laatsch described inside-out body tracking as "the most game changing feature of VR hardware since tracked controllers in 2016", and said "Other hardware players either need to step up and develop it or concede the space to those who do because it will create an insurmountable divide." […]

IOBT shipped in December. However, almost a year later it's still only used by a tiny handful of standalone apps, including Swordsman VR, Drunkn Bar Fight, XRWorkout, and FastHands. In fact Meta's own new avatar system doesn't even use IOBT.

 

But until recently, the only way to build XR apps for Meta's headsets was with a game engine, such as Unity or Unreal, and Meta didn't provide any kind of UI framework for either. This is why many apps on your iPhone use the system design language, while every app on Quest, even the most basic experiences, the UI feels completely different, often custom-made by the developer or imported from the Unity Asset Store.

Meta has finally released a solution to this. It's called the Horizon OS UI Set, part of v69 of the Meta XR Interaction SDK for Unity, and provides Unity developers with the components to build interfaces that feel cohesive with Horizon OS.

[–] fer0n 2 points 4 months ago

Super excited for the full release. It’ll be flooded by 5 year olds, but as I understand it they plan on having custom stations and a level editor. I wouldn’t be shocked if this ends up being more popular than gorilla tag, with a more active competitive scene than Echo VR. But we‘ll have to wait and see.

[–] fer0n 1 points 4 months ago

I’m assuming you’re talking about Orion? Because that’s still years away, if they ever end up shipping at all. Meta has the tendency to promise a lot.

[–] fer0n 2 points 4 months ago

I’m sure there’s feedback to be gained by actually releasing something, but I bet they’d like more people to actually use it. But yeah, it doesn’t look like there’s tons of apps being developed for it. They do keep reiterating how many companies are using it. Curious what their next version will look like.

[–] fer0n 2 points 4 months ago (2 children)

It does help by building out the ecosystem though and getting feedback for future versions. And it exists, which is more than can be said about Orion.

[–] fer0n 1 points 4 months ago

Yes, it’s super confusing. They’ve actually renamed a lot of stuff to "Horizon".

The app is called "Meta Horizon", the operating system is called "Meta Horizon OS", there’s "Horizon Workrooms", the "Horizon Feed", and the previously mentioned "Horizon Home", non of these have anything to do with "Horizon Worlds" which is the thing everyone thinks of when they heard that word.

view more: next ›