dreadgoat

joined 1 year ago
[–] [email protected] 12 points 9 months ago (5 children)

You've had villain protagonist, and you've had relatable villain, but only in deathnote do you get relatable villain protagonist. Usually gotta read a century-old russian novel for that kind of stuff.

[–] [email protected] 21 points 9 months ago

Yeah it's a "read the room" kind of thing.

There's a group that would be annoyed by immersion-breaking 4th wall jokes, and there's another group that would be relieved by the tension and pressure to perform being broken. Everyone's going to have slightly different comfort levels so there's always some compromise on the tone of a campaign.

[–] [email protected] 4 points 10 months ago

I have small hands and still fingertip basically all the time, and I have all my life. I don't use a small mouse either (G502)

I hate how smudgy and uncomfortable it feels to have reduced fine control when my palm comes into contact with the mouse. It feels icky and frustrating. I know plenty of people palm grip with low DPI and big mousepads to achieve fine control, but that seems far more exhausting than just developing stamina in the forearm.

[–] [email protected] 22 points 10 months ago (1 children)

You’ve got to be kidding me. I’ve been further even more decided to use even go need to do look more as anyone can. Can you really be far even as decided half as much to use go wish for that? My guess is that when one really been far even as decided once to use even go want, it is then that he has really been far even as decided to use even go want to do look more like. It’s just common sense.

[–] [email protected] 16 points 10 months ago

because you of in the cold food which isn't what you want and you of out the hot food you eat so we should call it of out which is the goal state not of in which is the problem state very simple explanation hope this helped you

[–] [email protected] 5 points 10 months ago

This comment will include a lot of spoilers for the yokoverse. Continue at your own peril.

Anyway, just to give you an idea of how little any of this matters to Yoko Taro, here's how his stories have developed:

Drakengard: Ends with absolute apocalypse, total destruction of the world, no coming back.

Nier: Let's go ahead and change the name and say that all the Drakengard stuff has now entered a new dimension. Our dimension! The story technically goes on, and THIS time we'll have the absolute apocalypse of OUR world.

Drakengard 3: Where do we go to continue the Darkengard name? Make it a prequel! Ezpz. Also we already did interdimensional stuff so let's add time travel why not.

Nier Automata: Okay the world basically ended for humans, but who cares? Just make it all about legacy of humans.

You know what, we can do even more already. Why not pepper in some mobile games, like Nier Reincarnation and SINoALICE (yes, this is still Nier universe). Why keep it to games? Let's write light novels (YoRHa, Drakengard 1.3) and a stage play (YoRHa Boys). I am not even the biggest Yokostan so this list is probably incomplete.

My personal take is that this methodology is all very intentionally tied to the main theme of the Yokoverse, which is that no matter how dark and hopeless the situation may become, there is always a future; a new opportunity.

[–] [email protected] 7 points 10 months ago (1 children)

It's comedy, but it's not comedy heaven.

In order to be comedy heaven it has to be a victim of comedy homicide. There is no homicide here, just a naturally funny situation.

It's a funny post but in the wrong place.

[–] [email protected] 1 points 11 months ago

Oops, you're right. I went kingblind

[–] [email protected] 1 points 11 months ago (2 children)

I think the definitive solution was already found further down the thread, but I think this could still work
Qd3 Bg3 Nf4 Kh4 ... at that point it becomes a sloppy chase but White takes an indomitable lead, taking B and a pawn easily

[–] [email protected] 3 points 11 months ago (4 children)
[–] [email protected] 26 points 11 months ago (2 children)

The whole genre is hilariously incompetent. It SHOULD be easy for somebody to come along, make an actually good extraction shooter, and cash out, but every time they do something dumb to screw it up.

Marauders was a blast for a short period of time before they made the mistake of listening to their community and made it Tarkov But Worse

[–] [email protected] 4 points 11 months ago (1 children)

Pokemon is how a lot of people got into games to begin with. It was a new and innovative experience from their perspective. Pokemon Red/Blue was a competent game with some fresh ideas, but through luck/marketing it became the launch point for a massive population of people into the gaming industry.

So now you've got a few factors playing into Pokemon hype:
Nostalgia (you never forget your first)
Production value (this made money, pump more money in)
Incidentally a formula that favors expansion (just add more Pokemon)

These factors are enough on their own to carry a franchise for a while, especially for an otherwise ignorant audience that doesn't play anything else (just like the people who just play FIFA games and nothing else). But at some point, it becomes too obvious even to the most zealous supporters that the formula is, well, a formula, and it's not changing or improving, and even they finally begin to criticize the product. It's easy to have a favorite pokemon out of 150, maybe even 450, but now there are over 1000 and it becomes exhausting even for die-hard fans. Even the number of types has exploded to 18 without actually having any interesting interactions to justify them, it's just more for the sake of more.

Plus, the most recent releases have been impressively lazy, again so much so that even megafans can't nostalgia their way out of it.

All this together makes for a history of a franchise that was one vehemently defended but is now seen as an embarrassing phase one went through as a child.

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