Software/Staff Engineer, as Architect and Solver. So I help design our system (from the technical side), I assist and to a degree coordinate teams, I jump in when know how or man power is needed, I rework or rebuild systems that have no clear ownership of a team, and so on. Oh and I always have an opinion no matter which (technical) topic.
aksdb
Its not said that they need devs to target home machines, it says they need to give the resources so people can host it themselves, period.
Before attacking me with such an arrogant rant, maybe read what I wrote.
I said:
Once they release the source, people can refactor or reengineer it to run on smaller scale, replace proprietary databases with free ones, etc.
So of course it's about releasing anything (!) at all.
I simply said that you can't compare a small fan project like a WoW self hosted server with Blizzards infrastructure and the requirements to have a high available setup for millions of players.
ArenaNet is quite open about their infrastructure and you can see that this is far from trivial, but also allows them to have zero downtime updates. That is a huge feat, but also means that self hosting that thing will be a pain in the ass. Yet I would not want them to not do this just so it could be easily (!) self hosted some time in the distant future.
Such an architecture is typically shit. Building a system that is simple AND scales high won't work. Complexity usually gets added to cope with scale. If we don't allow companies to build scalable (i.e. complex) systems, we simply won't get such games anymore.
Again: I am completely in favor of forcing devs to release everything necessary to host it. I am not in favor of forcing devs to target home machines for their servers, when their servers clearly have completely different requirements. That's unrealistic.
I ran Arch on a convertible laptop around 2006-2010. Most notes I did using OpenOffice Writer, with hotkeys to quickly add formulas. Drawings were done with the pen. Homework (where speed didn't matter as much but where I wanted high quality) were done in ConTeXt.
Programming was done in FreePascal using Lazarus IDE or Java using Netbeans IDE, depending on the course and my personal preference.
I think I had no complaints from anyone. Quite the contrary, one professor even gifted me a book as a thanks for the high quality typesetting in my homeworks, since most students didn't give a shit and had no fucking clue how to really use their beloved MS Word.
Thanks for filling that gap of knowledge!
So they have two airflows? Then I assume in contrast to the ones with just one exhaust they need two fans? One for circulating (and cooling) the air from the room and one to circulate the air from (and to) the outside?
Then I assume that would make them even noisier then the single exhaust ones, right? (More moving parts.)
DRM crap ruins the typical end user experience.
That invitation confused me hard. With the picture of a city I expected to find a location somewhere. But then it was a relatively subtle word "online" on a link deeper down that finally gave away that it's an online meetup.
So "it's weird then". As I said. And basically as the person I answered to said.
It's an okay game, but far worse than the first two. They forced an open world onto it, and made it pretty repetitive. The DLC is more linear and feels a lot more like a typical Mafia story telling.