Is that really a relevent attack vector in your day to day use, that full disk encryption wouldn't cover? My browser is rarely closed when I am on the PC, so it would be accessible (because unlocked).
aksdb
Ah, good to know. Thanks!
There is some documentation in the forum about how to add new device support or where to request it. Read it and then decide what to do.
Even CD Project Red added such shit. Instead of directly launching Witcher or Cyberpunk I now have to go through a(nother) launcher now. Pointless.
Baldurs Gate 3 needed one from the beginning as well.
I don't get it.
What ZigBee Coordinator do you use? I know deconz and zigbee2mqtt have the ability to add support for new devices via config files. But that's a bit of a rabbit hole into the ZigBee protocol. They also have forums/issue trackers where one can request support for new devices.
Stalwart is 95% awesome. What holds me back is, that Mails are stored in a Database and not Maildir. Maildir is insanely trivial to backup incrementally and to restore individual mails if necessary. That currently holds me on dovecot.
But that's the neat thing: the system is well structured into different layers and subcomponents. They are not all involved to control lightbulbs; that's mostly your local hue bridge. One component will make sure, Alexa can control your bulbs (if you want that). If that component fails, only Alexa stops working. Another component handles push notifications to your mobile devices. If that fails, the rest is unimpacted. And so on.
That was, for a long time, the main reason I heavily recommended Hue: the bridge can be used completely offline and still offered a good local API and pairing system. Unfortunately last year that made online accounts a requirement. I assume besides the App you can still use many things even if your network connection is broken, though.
It's more comparable to Snikket. Both Snikket and Prose use Prosody as server with their own extensions.
What's wrong with that? Do you expect their backend to run off a single server with a little PHP script? The components seem pretty reasonable (with the actual business logic being just a small part).
Bitwardens local cache does not include attachments, though. If you rely on them, you have to rely on the server being available.
Or preferably: don't care about the game at all until it releases. Ignore previews or alpha demos, beta footage, gameplay trailers/teasers, etc. That way you don't build up hype that has a big chance to disappoint you. Take the game for what it is at release and either like it then or not.