Zenzio

joined 2 years ago
[–] Zenzio 10 points 1 year ago

They have changed the filenames and installation instructions since:

dlssg-to-fsr3 has been tested in Cyberpunk 2077 and The Witcher 3 only.

dlssg-to-fsr3 may be obtained from: https://github.com/Nukem9/dlssg-to-fsr3

================================ ===== Install instructions =====

  1. Right click on "DisableNvidiaSignatureChecks.reg" and select "Merge". Click "Yes" when the dialog opens.

  2. Locate your game's installation directory. For Cyberpunk 2077, this would be the folder containing Cyberpunk2077.exe.

  3. Copy "dlssg_to_fsr3_amd_is_better.dll" and the new "nvngx.dll" to your game's installation directory.

  4. Done. Launch the game. You'll see a message box on startup.

================================ ==== Uninstall instructions ====

  1. Right click on "RestoreNvidiaSignatureChecks.reg" and select "Merge". Click "Yes" when the dialog opens.

  2. Delete "dlssg_to_fsr3_amd_is_better.dll" and "nvngx.dll" in your game's installation directory.

80
submitted 1 year ago* (last edited 1 year ago) by Zenzio to c/linux_gaming
 

This mod replaces Nvidia's Frame Generation with FSR3 in games like Cyberpunk 2077, The Witcher 3 and others. Apparently it works really well (in Windows). This is a massive boost for people with RTX cards older than the 40XX series.

https://github.com/Nukem9/dlssg-to-fsr3/releases

A RTX graphics card is required. From what I've read one needs to place both .dll files into the folder with the game's executable (make a backup of the original dbghelp.dll). In game one needs to disable V-Sync. Another comment there recommends to enable Hardware-Accelerated GPU Scheduling (in Windows). I don't know whether that is possible in Linux.

Has anyone gotten this to work in Linux/Proton?

Edit: Apparently one can use this in Linux if one is able to patch in this hack mentioned in one of the comments here: https://github.com/ValveSoftware/Proton/issues/7361

Edit: New releases will be postet here: https://www.nexusmods.com/site/mods/738?tab=files

Again, there are two remarkable things about this: For one this works with all RTX graphics cards (not only 40XX series). The other is that DLSS and Path Tracing is still being done with Nvidia's technology (arguably better results than FSR for now). FSR3 then uses the frames produced by Nvidia's technology to do its thing.

Take note of this comment on the Proton Github page refering to a hack this person wrote: https://github.com/ValveSoftware/Proton/issues/7361

Hopefully something like this can be included in a future version of Wine/Proton/Proton-GE. Proton-GE doesn’t have an issue page. I think one would have to reach out via Discord. I don’t use Discord though.

[–] Zenzio 4 points 1 year ago* (last edited 1 year ago)

And there is already a mod that replaces Nvidia Frame Generation with FSR3 in games like Cyberpunk 2077, The Witcher 3 and others: https://github.com/Nukem9/dlssg-to-fsr3/releases

Has anyone gotten this to work in Linux/Proton?

[–] Zenzio 4 points 1 year ago* (last edited 1 year ago) (1 children)

I guess that's a bit better than the original command in question. But from what I understand it's still unnecessary and there is simply no need to force the refresh. A regular pacman -Syu is all you need and will refresh all databases that need it.

[–] Zenzio 18 points 1 year ago* (last edited 1 year ago) (2 children)

You could install the linux-lts kernel alongside the one you have already installed to have the option to just boot into that one when a kernel update seems to be the problem.

Another thing would be to look into backup solutions that execute automatically when updating your system. Personally I have my system on BTRFS subvolumes and a package called snapper to manage the snapshots (backups). Alternatively the package timeshift gets mentioned a lot when discussing backup solutions.

Otherwise you did exactly what I have done to fix almost every issue I ever had. Downgrading the likely culprit and updating again a bit later.

[–] Zenzio 2 points 1 year ago

I've wondered about that as well. Especially since websites seem to know which operating system one is running anyway. Sadly I can't say I know enough about this to have an informed opinion.

[–] Zenzio 2 points 1 year ago

I've used that package as well for a while. And depending on ones needs it is perfectly usable even for gaming. In this regard noticing a difference to the closed variant is difficult. And they've recently added G-Sync support.

The only reason I switched back is that at the time sleep/suspend support wasn't implemented yet. I think it still isn't, is it? Granted waking successfully from sleep to a functioning graphical desktop is hit or miss for me even with the closed driver variant.

[–] Zenzio 7 points 1 year ago

Very basic, but incredibly useful. Love it.

[–] Zenzio 3 points 2 years ago* (last edited 2 years ago) (1 children)

I just upgraded and didn't have any issues. I'm not experienced in this regard at all. But just to be sure, did you execute the following after the upgrade?

sudo grub-install --target=x86_64-efi --efi-directory=/boot/efi

sudo grub-mkconfig -o /boot/grub/grub.cfg

Assuming of course your grub setup doesn't differ from mine. These two commands are all I know about grub troubleshooting...

[–] Zenzio 1 points 2 years ago* (last edited 2 years ago)

I'm no authority on any of this. But from what I think I understand I can tell you that you don't need to worry about this. RT/DLSS won't work any different or worse when games are going to run on native Wayland.

[–] Zenzio 1 points 2 years ago (2 children)

Yes, I'm on Wayland (Sway). I haven't tested any native games. But I think RT/DLSS doesn't care about Wayland or XWayland.

That being said, for now every game you run via Wine/Proton is running on XWayland (if one is on Wayland). They are in the process of merging code for native Wayland to Wine/Proton bit by bit. But it is going to take a while before everything is in place and Wine/Proton doesn't need XWayland anymore. But as I've said, from what I understand this isn't an issue for RT/DLSS at all.

[–] Zenzio 5 points 2 years ago (1 children)

From what I understand everybody will have to buy it. Of course it’s nice to get things for free (especially if they previously stated it would be). But if it’s good DLC rich of content I don’t mind paying. It was the same for me with the two expansion sized DLCs in the Witcher 3.

[–] Zenzio 1 points 2 years ago

Well, the benefit is Sway being on Wayland which is slowly but surely replacing Xorg (i3 is on Xorg). Xorg is in maintenance mode now and Wayland is being actively developed. I think Wayland can be considered the default now, since major DEs like KDE and Gnome have switched to it. One thing that gets mentioned a lot when talking about the benefits of Wayland (and therefore Sway) is better multi-monitor compatibility. So if you're running i3wm with two or more displays (running with different frame rates) you might want to switch to Sway or anything running on Wayland.

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