TwilightVulpine

joined 2 years ago
[–] TwilightVulpine 4 points 10 months ago

There's a steep learning curve as far as the basics go, but once you level up a frame, a couple decent weapons and some basic Mods (stat-up accessories), it might get you for good. I played if for years and it was pretty fun.

One of the big stumbling blocks is that level up by itself doesn't do anything but open up slots for Mods, it doesn't increase your stats. You need good mods and to rank them up to actually get stronger.

[–] TwilightVulpine 21 points 10 months ago

The masses are largely disengaged with LGBT rights in general, but the declining rights of transgender people in the UK (and the US) shows this is not just a "terminally-online" kind of issue. She is not the only one responsible, of course, but her outspoken antagonism towards transgender people is influencing people.

It concerns me when people can't differentiate "this issue does not affect me" from "this issue does not exist". Even calling matters "terminally-online" in general is a bit questionable when whole ass presidents get elected by meme campaigns these days.

[–] TwilightVulpine 32 points 10 months ago (4 children)

When the series creator is vocally advocating to marginalize transgender people and financially supporting other members of the hate movement, it takes more than a token NPC to make up for it.

Most likely that character is an insincere PR move from Warner Bros, but some trans people also pointed out that naming her Miss Ryan was probably done in bad faith. If anything, sounds exactly like the kind of tasteless thoughtless naming that JKR is infamous for.

[–] TwilightVulpine 1 points 10 months ago

Usually what some localizers do is change it to German or French instead.

[–] TwilightVulpine 3 points 10 months ago (1 children)

Just because we don't usually see backlash it doesn't mean it's a good thing. The average player puts up with absolutely rigged games which treat paying for advantages as fairness.

Personally I only see cheating as a problem if it affects people who haven't agreed to it, but the solution is not preventing all modification. Games are better off for modding and customization. They could cut off modified games from having matchmaking or any input on a global game mode while still allowing players to run their own servers however they want.

[–] TwilightVulpine 16 points 10 months ago (3 children)

I'm also a progression-driven player yet I'm suspicious of a game that introduces anti-cheats alongside microtransactions. When microtransactions are involved, the pace of progression tends to be affected to incentive people to pay, and at that point I'd rather play in a hacked server that has a more reasonable progression.

If it was just about letting the player maintain the pace of progression however is most satisfying, I'm sure there are better ways to do that client-side. But these days game companies are all too happy to equivocate "company controlled" with "fair" or "fun", and it's curious that in this framing nothing is unfair as long as they get money.

[–] TwilightVulpine 1 points 10 months ago

Because that would require explaining how exactly most people (and not just a handful of lucky few) would get to outcompete AI-powered established corporations without having even a fraction of their marketing power. They can't because that's a complete fantasy, and also because most of them don't actually care about those people.

So vague big bad government fearmongering it is.

[–] TwilightVulpine 1 points 10 months ago

Thanks, sounds very handy

[–] TwilightVulpine 40 points 10 months ago (5 children)

Ironically just yesterday I needed Google Cache because a page I needed to read was down and I couldn't find the option anymore.

Are we going to need to go back to personal web crawlers to back-up information we need? I hate today's internet.

[–] TwilightVulpine 4 points 10 months ago

The aftermath was at least better handled back then - the mons continued to resist until you won them over, which you did simply by spending time with them.

I have played since Red/Blue. You never needed to deal with disobedience unless you were transferring overleveled pokémon. Any pokémon you catch yourself never resist your commands, be a Rattata or a Mewtwo. You didn't even need to give them treats or anything, it was never like real-world taming. Brainwashing has been here from the very beginning.

[–] TwilightVulpine 5 points 10 months ago

It's funny that people are more likely to inherently accept violence and vigilantism in games than any other morally questionable gameplay focus.

Though there are some games that question the focus on violent gameplay. Then again when they bring it up they don't just shrug it off and say not to worry about it.

[–] TwilightVulpine 9 points 10 months ago* (last edited 10 months ago)

Pokémon can't even shake up enough to figure out what to do with an open world. They took away puzzles and mazes and replaced them with... nothing. Never seen a more boring open world than Scarlet/Violet. No events or minigames, nothing to discover along the way, only bland scenery and low draw distance creatures.

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