SleepyPie

joined 2 years ago
[–] SleepyPie 3 points 1 day ago (1 children)

Siralim Ultimate. It’s like Pokémon but your party is essentially a machine built from passive effect interactions and the gameplay is like Diablo.

Absolute hidden gem.

[–] SleepyPie 60 points 1 week ago (4 children)

Don’t marry women too materialistic to accept this, loving diamonds is a big red flag imo

[–] SleepyPie 6 points 1 week ago (1 children)

League of legends is a great game and people should really try Wild Rift if they liked Arcane

[–] SleepyPie 11 points 1 week ago

Her name is literally Karen Lynch, you can’t make this shit up

[–] SleepyPie 7 points 1 week ago (1 children)

I’ve recently learned that consistency of going to bed and waking up at the same time matters more for long term health than sleep duration. I used to obsess about getting 8 hours but go to bed at various times between 10pm-1am and I’d never set an alarm on the weekend. Since doing a consistent 9:30pm-7am my health and energy has improved tremendously in the last 2 months. I’m already starting to wake up before my alarm. I highly recommend trying this if you haven’t already.

[–] SleepyPie 2 points 1 week ago

Until they modify the brain and we both become different things 🥲

[–] SleepyPie 1 points 1 week ago

Roblox aside as I’ve never played it, I wouldn’t call any of these games ruined. These are all popular games with growing player bases and lots of folks enjoy them immensely.

It might just be my personal experience and social group, but I believe toxicity is lessening as more people become self-aware and intolerant towards it. The fact that there are more ways to block, silence, mute, and report now than in the 2010 era of gaming helps a lot too. I also notice that toxic people end up playing with other toxic people, and the rest of the game sorts around them to variable degrees of success. This is what the “honor” system mixed with player reports does in PC league for example.

In Wild Rift I encounter an inter or someone who lashes out in the pre-game lobby with a troll pick maybe 1/8 of my games on average? Can’t speak for the enemy team as all chat no longer exists. So if I have 5 members on my team, that’s 1/40 people who are jerks? That’s manageable imo, especially as the matchmaking system refunds you half the loss if throwing/leaving was detected, and you still have a good chance of winning despite them.

It’s also easier to organize a group of friends both in-client and through 3rd party sources like Discord and Steam than it was on Skype and Teamspeak back in the day.

[–] SleepyPie 6 points 2 weeks ago (7 children)

I mean, you are definitionally correct. League players are the type of people to play League.

There are great ways to enjoy League without having to interact with League players. For one, there is the PVE digital card game Legends of Runeterra, which has a really satisfying RPG roguelike mode with long term progression. I have likely put over a hundred hours into this and spent zero dollars.

There’s also a new single player feature for Wild Rift which lets you fight AI opponents trained on player matches. You can edit the ranked skill level of the AI and pick/make them play any champion. There are dozens of hours of good times here alone. Again, completely funded by cosmetic purchases of other players and free to enjoy.

Personally, I think turning off chat and teaming up with players you got along with is more than enough to compensate for the “type of people” issue. Playing with pure randoms in any online game is not great for sanity. But lots of folks are looking to make friends and are good co-op partners if you’re willing to DM them.

[–] SleepyPie 3 points 2 weeks ago (9 children)

League of Legends: Wild Rift is fun and the internet consensus is wrong on this one

[–] SleepyPie 1 points 3 weeks ago

I don’t need Kotaku to read steam reviews. I have steam for that.

[–] SleepyPie 1 points 3 weeks ago

I thought I’d hate it too, but it feels so natural now. It helps that you can edit the button layout and their size in options.

Unfortunately no external controllers are officially supported. They were planning on doing a console port so I was expecting this would be a thing at some point, but it feels like they’re moving all their spare devs to “the mmo”

[–] SleepyPie 1 points 4 weeks ago

Firm disagree. League is more streamlined than DOTA, and this is actually more interesting IMO.

For example the dance of trading and last hitting has enough depth that we don’t need denying to make things exciting. This allows us to focus more carefully on the variation involved with trading well without arbitrarily raising the skill ceiling.

I don’t doubt some people enjoy the third layer DOTA adds, it’s just that I feel League allows people to focus more of what is fun in MOBAs rather than being an unending knowledge check.

Wild Rift is even better for refining the genre further. For something obviously too simplified you could point to ML:BB, but Wild Rift is noticeably on a whole other level. There really is a sweet spot and I think it’s closer to League than DOTA.

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