Rambomst

joined 2 years ago
[–] Rambomst 6 points 6 days ago

Water is wet, more at 11!

[–] Rambomst 3 points 1 week ago (1 children)

Black lab/great dane, he's a goofy idiot that loves trying to be a lap dog.

[–] Rambomst 33 points 1 week ago (4 children)

We have one of those models, the most recent item to meet the destructive force of his tail was the glass to our china cabinet, shattered.

Obligatory picture of said model. Pupper

[–] Rambomst 2 points 3 weeks ago (8 children)
[–] Rambomst 2 points 3 weeks ago (2 children)

Imagine the type of parents that forced that upon a stranger, that kid will be messed up.

[–] Rambomst 1 points 3 weeks ago

I proof read multiple times but still make a bunch of mistakes and I am a native English speaker. I always had trouble concentrating in class.

[–] Rambomst 1 points 1 month ago

I ran into the same issue on my PC.

[–] Rambomst 5 points 1 month ago (2 children)

Haven't we learned that prohibition solves nothing and just creates an illegal market?

[–] Rambomst 10 points 2 months ago

Skrinkflation has hit everything....

[–] Rambomst 7 points 2 months ago (1 children)

Perhaps a small fall from an open window or balcony.

[–] Rambomst 4 points 3 months ago

What do you call a deer which can't see, has no legs, and is thrusting?

Still no fucking idea.

[–] Rambomst 3 points 4 months ago

That time was long ago 😛

9
submitted 4 months ago* (last edited 4 months ago) by Rambomst to c/[email protected]
 
5
0.14.0.1 Patch Notes (self.escapefromtarkov)
submitted 1 year ago* (last edited 1 year ago) by Rambomst to c/escapefromtarkov
 
  • Fixed incorrect ammo penetration and damage calculations in some situations.

  • Fixed the ability to inspect and modify unexamined armor lying on the ground.

  • Removed the display of integrated armor component prices on the trading screen.

  • Fixed the incorrect behavior of Rogues when defending the water treatment plant buildings on Lighthouse.

  • Reduced the loudness of footsteps on snow.

  • Fixed the inability to complete some quest conditions.

  • Fixed an issue that caused infinite loading into a raid when playing as Scav in some situations.

  • Fixed visual effects of bloom and sun glare on all locations.

  • Interchange color correction is now closer to other locations.

  • Fixed the lack of fog in optical sights in some situations.

  • Fixed the inability to pick up some items, including quest items.

  • Fixed the ability to pass through solid obstacles in some situations.

  • Fixed the ability to transfer items displayed in the Hall of Fame for quests.

  • Fixed the Airdrop loot appearing as not Found in Raid.

  • Increased spawn points for Scavs on the Ground Zero location.

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