Ok but what am I supposed to do if I'm both people in that experience???? Uhh checkmate liberal
QueenOfSquiggles
What's extra fun is like a block away is a really stoned looking Native American guy statue that has his arm up in what I hope is a wave and not a stiff-arm salute. But he usually looks like he's petting the tree that grows next to him.
Anyone else deeply uncomfortable from the artists name?
Personally, I'm a huge fan of glitch-soc (Mastodon fork). I previously used CalcKey and HajKey but never IceShrimp so maybe the Misskey forks are onto something.
For me it came down to a simple physical limitations that some interfaces show too much information at once and it's mentally overwhelming. This is a highly specific issue, hence why I just switched to glitch instead of trying to make a Misskey forks that fits my needs.
In terms of feature-set and "coolness" I have to give it to the Misskey forks. Though I've never tried Akkoma so IDK what it feels like. The features out of CalcKey were pretty awesome and I kinda wish I could use an instance with those features.
I'm a pretty specific case where my "daily driver" per se is out of accessibility reasons and not feature set. I adore the features of CalcKey but I have to use a simpler system like Mastodon. And luckily the glitch-soc instance I'm on is running a custom fork with additional features like emoji reacts and such. So it is pretty far away from "vanilla Mastodon"
Obligatory "Godzilla had a fucking stroke trying to read that"
I frickin love Konsi. I relate way too hard to this one!
I feel so accomplished in my studies that I can recognize a React component now! (Here's to hoping I can finish my full stack certification soon lol)
Great blessings be upon ye! I'm new to warhammer and I've only really been exposed to the 40k tabletop war game. I had to look up skavens and discovered there's a ttrpg as well. That's super cool!
So I have a "Game Base" for 3D games that I've been working on. It's using Godot 4.X Mono. I usually use it when I start a new project, and then I merge any improvements back into the game base once I've finished the project. I've also had a rather generous soul go through and do some PRs of code cleanup.
I guess what I would love to know is, how do people in this community feel about Game Bases? Would you use someone else's?
Personally, I greatly prefer to use my own because then I know every inch of it. But I can see the value in using someone else's if I needed/wanted to work on a project different from my usual style (i.e. a 2D puzzle game)
I like weekly stuff a lot better. I'm not usually on every day so I tend to miss stuff that's particular to a single day
I really appreciate the summary as well! Great recommendations all around!
x^2 / x = x ?? How alarming