The game is constantly changing, it's better to just adapt to change.
This specific change, really isn't as bad as you are making it out to be. But we'll have to wait and see I guess. I trust Evan's judgement
The game is constantly changing, it's better to just adapt to change.
This specific change, really isn't as bad as you are making it out to be. But we'll have to wait and see I guess. I trust Evan's judgement
You should try out the new bombs.
A single upgraded bomb absolutely demolishes those summoning trap rooms. They now have more range and more damage.
This imo balances things out
Also, disarming, is really not that necessary on most runs . Traps are never in the way of important stuff
I feel like bland fruit chunks should be included, there are people who don't even know this item exist
I mean, I guess it depends on how you look at items
If all they are to you is alchemy fodder then sure, whatever
What do you sacrifice for it tho?
Cause all items are valuable
Those trinkets cost like 50 energy each
Yeah, it's definitely still dangerous, but I like the gameplay.
This is exactly what trinkets are meant for, to give new gameplay elements
Which trinkets are purely beneficial?
I really like it, but I'm a very daring player. I liked salt cube before the buffs as well
The censer also shoots out very beneficial gases in some situations. Shrouding fog just being purely beneficial to the player
The censer shoots the gas far enough that getting caught on it is rarely an occurrence for me
I could make a case for all of those things, literally none of them are useless. Some other time 🤔
But you should play around more to find uses of items and everything else
Some things have synergies with other things.
Except the amulet of yendor, but that's supposed to be the last item you get
Yeah it is. Case in point, everything has it's use
I mean, what do you want from me? You want me to agree with you? I think you are wrong
Let the dev cook. He does take feedback, so maybe he'll listen to you