Osho

joined 1 year ago
7
submitted 1 year ago by Osho to c/pixeldungeon
 

This is related to v2.2.1

I've noticed there are way too many scale armors dropping across the system, be it chests, ghosts, enemies, randomly placed items or ring of wealth, which is quite unusual unlike the previous versions. I am not saying it based on a few games but my experience with over a lot of playthroughs with different classes. Unfortunately, I couldn't take a screenshot of a particular seed but this seed generated over 12 scale armors throughout the game with maximum in caves region alone. This confirmed my suspicion there's something wrong with item generation wrt scale armor just like previously reported when it comes to a few wands generating more often over others.

Has anyone experienced the same? Do you think 2.2.1 drops a lot of scale armors?

Also, I would like a clarification wrt floor generation. Are items calculated for drops when player reaches a floor or interacts with a chest, OR the game calculates all the items to be dropped for all the regions (sewers to yog level) immediately upon generating a seed on level 1 itself?

[–] Osho 2 points 1 year ago

Fantastic

Thanks a lot! :)

[–] Osho 1 points 1 year ago* (last edited 1 year ago) (3 children)

Hi GWLexx

I have a couple of interesting requests. Please ensure the items are available in either sewers, prisons or both ONLY!

  1. Seed with regrowth wand+2, ring of arcana+2 (minimum)
  2. Seed with sandals of nature, regrowth wand, ring of arcana+1 (minimum), and corrosion wand. All items should be available between sewers and prisons region

Lastly, I'd like to know if such a seed is possible 3. Seed with regrowth wand, ring of arcana, ring of might, plat armour, and sandals of nature. If any or all items have +1 or more upgraded drop then the better

[–] Osho 2 points 1 year ago

Just finished dwarven metropolis and imp drops a +4 Ring of might 😱

8
submitted 1 year ago* (last edited 1 year ago) by Osho to c/pixeldungeon
 

FRP-WGT-LSP

Sharing an interesting seed with good number of items found in early regions of sewers and prison.

The most important item is ring of might and you'll have it twice! Another interesting item is a +2 wand (listed below)

NOTE: The list of items is based on exploring until the prisons region. So, there are many more surprises waiting later :)

Also, I couldn't find a single identify scrolls. Its only available in Prisons and Caves shops. So, you may want to spend some time killing DM-100 to grind for identify scroll drops.

Here's all the items available till Prisons region

spoilerFour transmutation scrolls (including drops from DM-100), Two stone of enchantments (1 hidden),

Thieves armband, Cursed Chalice of blood, Cursed unstable spell book, Cursed Wand of living earth+2, Wand of regrowth (hidden), Wand of corrosion+1 (wandmaker),

Cursed Plate armor of camouflage+1 (sewers), Scale armor+1 (prison), Leather armor+1, +2 (sewers),

Two Rings of might, Ring of evasion+1, Cursed Ring of tenacity+1

[–] Osho 2 points 1 year ago

Arcana is my favourite ring after might. I am not fan of rings but arcana has changed my interest for good. Best thing about Arcana is that Evan has made it very easy to boost enchantments without increasing the costs as much as other rings require take SOUs. A +3 arcana is enough to satisfy the fun of playing around your favourite enchantment!

[–] Osho 3 points 1 year ago

Its so much fun.

If you could get projecting enchantment on bow then you can simply lure enemies to the door, hit them with elastic, and then target them through the door using bow till they die. Very helpful against the enemies that can shoot you from distance

[–] Osho 1 points 1 year ago (2 children)

Interesting find

I hope this is by design, and not an exploit soon to be patched :)

Evan can only know.

[–] Osho 1 points 1 year ago

Found another excellent seed for a huntress run

RNZ-JPF-MLN

Sandals of nature (sewers) Regrowth wand+2 (wandmaker)

Sewers, Prisons offer lots of grass. I haven't played further, so find it out the rest of the surprises.

Oh, and, both sewers and prisons offer some good drops, including couple of wands, rings! So scan every floor and check every chest ;)

11
Fun Huntress seed (self.pixeldungeon)
submitted 1 year ago* (last edited 1 year ago) by Osho to c/pixeldungeon
 

Sharing an interesting seed worth playing as Huntress

DSF-GZK-RCJ

Sandals of nature (sewers) +2 Corrosion wand (sewers) +1 ring of might cursed (prison) +1 Regrowth wand (wandmaker)

Also, I found a ring of arcana but, unfortunately, can't recall exactly where. Either the thief dropped it during prison chapter, or the ring was available in prison shop. If you still don't find it then try the caves chapter. I am sure it was available before dwarven city chapter

Why I say its interesting as Huntress class?

  • Both prison and dwarven city have maximum grass floors, esp dwarven has entire floors full of grass.
  • Boost arcana with your favourite enchantment on Bow to enjoy taking down monsters. Corrosion wand is so much fun to combine with elastic to send enemies flying long distances without losing cover.

[–] Osho 2 points 1 year ago (1 children)

I have a small suggestion

Is it possible to bring slight changes to rewards screen based on the variants?

For example; gnoll variant should offer a reward like higher tier wands, or enchanted weapon with blooming or camouflage assured? Just a rough idea for rewards but the main point is to have some new rewards to spend points across all 3 variants after finishing the quest

[–] Osho 2 points 1 year ago (1 children)

Love you man

Awesome seed. Thank you very much 😍

[–] Osho 1 points 1 year ago (3 children)

Sorry for another request

Could you please find a seed with a wand of corrosion in sewers or prison, OR wandmaker with a minimum +2?

Seed with a +3 corrosion will be awesome to play

[–] Osho 2 points 1 year ago

Thank you very much 🙂

[–] Osho 1 points 1 year ago (2 children)

Please find a seed for the following and available only in sewers or prison or both!

  1. Seed with a ring of sharpshooting +2 minimum

  2. Seed with a ring of wealth +2 minimum

  3. Seed with both a wand of regrowth and boots of nature

  4. Seed with a ring of energy +2 minimum

6
Dwarven ghouls respawn rate (self.pixeldungeon)
submitted 1 year ago by Osho to c/pixeldungeon
 

This is a regarding the respawn of dwarven ghouls. It appears they respawn quite fast and many times come in pairs of more than 2 to 3 times with spawn interval of few seconds. This has been happening from past few updates.

This is the only enemy I find the respawn rate quite fast compared to others.

I request the developer to please reduce the pairs spawning on the floor with some cap on their respawn timings.

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