MerfMerf

joined 2 years ago
[–] MerfMerf 13 points 2 years ago (1 children)

Meanwhile I'm here avoiding airbag related injuries by driving cars old enough not to have any. True big brain move right there if I do say so myself.

[–] MerfMerf 1 points 2 years ago

It depends!

Sometimes I've looked at some rules interaction that looks fun, then build a character around that.

Other times I have a concept for a certain type of character (aesthetics, personality and/or archetype) and from there look for mechanics that can help realise that vision.

Yet other times I have a backstory in mind and that story and the setting drives the game mechanics choices.

[–] MerfMerf 1 points 2 years ago

Too bad many of those changes make the game more boring. Obviously it will be easier to make a balanced CR the more static and predictable the game is made to be, unfortunately for me that makes for a boring game.

CR is a tool to help a DM build encounters that are interesting for the players (and themselves) to play. If one sacrifice fun and interesting for the sake of making a system that is easy to balance I think that achieves nothing. I would much rather see the guidance to the DM improved to account for certain aspect like high burst damage, summons, ability to remove x monsters from the equation, level of equipment, etc.

Tabletop RPs strength is its dynamic nature.

[–] MerfMerf 1 points 2 years ago (1 children)

Det är ju det som är bra!

[–] MerfMerf 1 points 2 years ago* (last edited 2 years ago)

Using Jerboa on Android and I think I see an edit timestamp, but it is rather discreet and not super useful for your edit since it was so close in time. It looks like it lists: timeOfPost (timeOfEdit), so for example:19h (19h).

A more prominent indication of an edit would probably be good to have.

Edit: spelling

[–] MerfMerf 2 points 2 years ago

Editing titles much later can be useful for example when discussing news or findings that later get disproved, at which point one could edit the title to reflect that so that future readers don't risk going down the path of trusting it.

[–] MerfMerf 7 points 2 years ago (1 children)

There seem to have been some good ideas i 4e, but the overall game just didn't appeal to me.

A lot of things felt samey. No matter if spells or abilities they all seemed to be very similar to the core with just a coat of flavour paint applied on top.

The balancing and the overall focus of the rules made it seem video gamey to me and that is/was already covered by actual video games and not what I want out of a tabletop rp experience.

To make matters worse the changes in their "primary" setting didn't appeal much to me either (and apparently not to many others since they basically did away with most of it for 5e).

[–] MerfMerf 2 points 2 years ago (3 children)

Vad gäller Ahlgrens bilar är jag ganska konservativ och tycker de "vanliga" traditionella bilarna är absolut bäst. Får erkänna att "reservhjulen" gör sig bra också, fast då enbart i kombination med de vanliga bilarna.

[–] MerfMerf 7 points 2 years ago* (last edited 2 years ago)

Är det bara jag som inte förstår hur ljudböcker kan kosta mer än Netflix?

Jag skulle gissa att det handlar om volymer. För att få ett attraktivt utbud behövs stor volym av olika böcker, vilket medför licenser man behöver betala för. Har man sedan en inte lika stor volym användare, så behöver priset per användare vara högre. Så har man ett sämre förhållande mellan volym licenser man behöver betala för och volym användare som ger intäkter i form av abbonnemang etc då behöver abbonnemangskostnaden bli högre.

[–] MerfMerf 4 points 2 years ago (4 children)

Definitely not a fan of fixed unit sizes.

Free wargear I'm a bit more undecided on. I like just getting to kit to the teeth, and using options that usually are rarely worth the point cost. I also like that it is just simpler/quicker... Buuut, as tyere will be objectively better options that will always get picked and I don't like not being able to just remove some equipment to fit a point limit and instead have to change whole units. The building blocks become much bigger, meaning list composition ends up more rigid which I don't quite like.

[–] MerfMerf 2 points 2 years ago
[–] MerfMerf 1 points 2 years ago (1 children)

Verkar som de är öppna nu

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