Matope

joined 2 years ago
[–] Matope 1 points 1 year ago

"I'm Frida's boss."

[–] Matope 2 points 2 years ago

Yep the intersection of the scales is definitely the main pain point in the Star Wars rules and the main improvement of the Genesys ones. I've considered figuring out a simpler port just for those situations, but haven't had a game that needed it enough yet. And of course if you're working from a data set you can manipulate all at once that's fairly clean too.

[–] Matope 1 points 2 years ago* (last edited 2 years ago) (2 children)

Their rules have a fair bit of overhead per ship. If you're using a lot of the same stuff it's not bad and the Genesys rules are better, but I value being able to improvise encounters a bit too much to use it personally.