JakoJakoJako13

joined 2 years ago
[–] JakoJakoJako13 2 points 2 years ago

Did he really have to pull back? I nearly jumped out my skin when he raised his hand.

[–] JakoJakoJako13 1 points 2 years ago

Yeah, it's amazing how quickly it came and went. By the time I graduated highschool in 10 it was already falling out of fashion. You could still kinda tell who was apart of it though. The clown makeup went away, but the bangs remained for a while.

[–] JakoJakoJako13 13 points 2 years ago (2 children)

Scene kids was a period after goths and before hipsters. It peaked before Myspace was taken over by Facebook. So like 2007-2009. By the time most of them moved on to college, hipsters became a thing and a lot of them grew into that or conformed in some way.

[–] JakoJakoJako13 10 points 2 years ago

Same. Even as a metalhead adjacent to them, they were still a strange breed of kids. They were harmless though. I couldn't stand the kids that shit on them for entertainment.

It's kinda weird and heartwarming to be 30 something and see that style making a comeback. I hope they live as weird a life as we did back then.

[–] JakoJakoJako13 12 points 2 years ago

That's way too hard for this country.

[–] JakoJakoJako13 4 points 2 years ago

After playing it, I was honestly surprised it was only 15. They could have easily charged 20 or 30 for this game. If it had a fraction of the graphical aesthetics of any AAA game, we'd be lauding it as one of the best fps of the last few years. The fact that it being a Roblox looker is the only thing holding it back is amazing.

[–] JakoJakoJako13 6 points 2 years ago

This is why I always pet Cerberus in Hades. Fuck what hell is throwing at me. That dog is a good boy and deserves the best of love.

[–] JakoJakoJako13 6 points 2 years ago (1 children)

That's a clean looking piece of wood.

[–] JakoJakoJako13 2 points 2 years ago (1 children)

Love it! Raven Guard is my chapter too. That first kill Team box from a few years ago is still my favorite piece of GW art. This envokes that style pretty well. Fantastic job.

[–] JakoJakoJako13 1 points 2 years ago

I got 35 total hours in SFV. I picked SF6 up on launch but didn't get the chance to really dive into it as shit hit the fan in my house. The last week that all figured itself out an I already got 27 hours in now. It's easily gonna overtake my time with Mk11. I got 109 hours in that game. That's a lot for me.

Manon is the only character I've picked up. I love her dance combat routine. Any character I can do full limb circle dance hit moves are my favorite and this game has a great one. So think like Lily from Tekken. Baraka from MK11. Manon is a great addition to the full circle limb swing club. Online is great and I might actually get her to master in ranked. That would be a first for me.

I love all the salt about modern and classic. I keep going back and forth with which side I agree with. Modern is good for the game but it did make lower tier rank play a bit of a special and DI spam cesspool. I also recognize it's also a skill gap that classic players need to put work into. But it's not that hard to do. It just takes time.

On the other side I do see the compliants about having one button specials as a cheap hack at getting new players into the game. I've lost a fair share of matches against modern players where I whiffed on a special input and they straight up just blip a button and there goes the game. But at the end of the day it's all mental. If you go into a matchup and see the M mad start getting down on the game, you've already lost. It really is the complete guantlet of physical skill and mental skill coming together in a video game. Moreso than any other fighter in recent memory theres actually something different to separate player 1 from player 2. It's those little Cs mad Ms on the bar that got people so riled up right now.

More than anything fighting games are about making the game slow down for you. When it finally does slow down, that's when it really opens up into strategic play. Drive rush combos are my next obstacle to tackle. The problem I'm having is that I blurt them out too fast on my hitbox and end up getting punished for it. That's another thing too. I switched to a hitbox. So learning timing twice is a struggle. Every day I get noticably better. This whole first month of Street Fighter has been some of the best fighting game experiences I've ever had in 20+ years of playing fighting games.

[–] JakoJakoJako13 2 points 2 years ago
  • Battlebit even though it's not on sale
  • Rollercoaster Tycoon 2
[–] JakoJakoJako13 3 points 2 years ago

A tax strike seems more and more like a good idea in this country.

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