HorreC

joined 6 months ago
[–] HorreC 1 points 14 hours ago

yeah hes really sticking it too reads notes canada and mexico. So we wont have lumber for homes and cars/machinery for building anything. Ok good we can move those back to the USA.......wait a second are you telling me all the companies that are sending those goods are US based ones that did it just to make more money and ...... wait a second..... its like no one is out to help americans.

[–] HorreC 4 points 14 hours ago

they like brown shirts not skins.

[–] HorreC 6 points 1 day ago

I mean while its deplorable I dont think either company has anything about hate actions outside the game. And if they wernt willing to ban him for account sharing (which I am sure they could show he was gaining XP while also being live on TV) then this wont move the needle. Also to be fair I wouldnt want to be in any forward facing position if they did, the brown shirts would internet come for you.

[–] HorreC 1 points 1 day ago (1 children)

So you are saying they give them a free crime, if its not declared at the time of the pardon they can just be like no it was for this murder of 800 people and no one can say otherwise.

[–] HorreC 1 points 1 day ago (3 children)

So what was it issued for, if there is no crime at all, the president can just give you a hey you get one crime on me. And even in your thought process, they have to name it, what were the reasons given. Again these reasons would insinuate a crime was committed.

[–] HorreC 1 points 1 day ago (5 children)

either before legal proceedings are taken

that by itself says before they legal proceedings, stating that they should/could be charged with wrong doing. Not just for being good people, they are believed to be charged soon. If its a frivolous lawsuit it should be allowed to play out no need for a pardon in something that NO ONE THINKS YOU DID ANY WRONG. By granting the pardon you are saying that something is at least legally questionable and they could be charged. Again this all means that something that was illegal was going on and people can talk about that, even editorialize with this information and have a better root to believably with that the person was pardoned, so if there is no crime then they shouldnt have power to pardon anyone.

[–] HorreC 1 points 1 day ago (7 children)

https://legaldictionary.net/pardon/

A pardon is a governmental decision to absolve an individual for a criminal conviction, often times freeing him from all or part of the punishment imposed at sentencing. Pardons are typically granted by the President, or by individual state governors, usually to absolve individuals, but may be granted, in certain circumstances, for groups of people. Federal pardons are granted by the President of the United States, and each state’s law dictates with whom the power to grant state pardons lies. To explore this concept, consider the following pardon definition.

Seems like it does indeed imply there is a crime and punishment .

[–] HorreC 0 points 1 day ago (9 children)

in what world do they issue pardons (To release (a person) from punishment or disfavor for wrongdoing or a fault: synonym: forgive. from dictionary.com) to people that were never even considered to have been at fault or done no wrong??

[–] HorreC 8 points 1 day ago (2 children)

the title of the article says "CHINA suggests it's open to a US deal for TikTok after all" meaning that when ByteDance went in front of the US lawmakers and said "we are not in china, nor a chineese company" that some part of that must be false as now CHINA is saying that they are open to it.

[–] HorreC 22 points 1 day ago (4 children)

How can china be open to this, they swore many times over this wasent even a chineese company, let alone owned by their government in any way.

[–] HorreC 0 points 1 day ago (13 children)

But the pardon implys the activity was against the law at the time, and they were doing so knowingly.

[–] HorreC -2 points 1 day ago

I am glad for all the work he has done getting all the efforts that they have been working on pushed thru........

29
Patch Notes 1.0.0.3 (self.satisfactory)
submitted 3 months ago by HorreC to c/satisfactory
 

Hi Pioneers!

Hello again everyone, today we have a decently big patch with a LOT of bug and crash fixes, as well as other changes like updated community translations and more!

There are still some issues we’re looking into addressing and investigating, so please continue to let us know your feedback regarding our 1.0 Release, it helps a lot

If we happened to introduce any new issues with this patch or if there are other issues we may be forgetting, please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your posts every day

See you all again soon, We’re super happy to see you all still enjoying our game <3

BUGFIXES

Fixed Early Access supporter pack not working for people who own the game on Epic Games Launcher
Fixed Slide Jumping accidentally being slower than it did during Update 8
Potential fix for a crash when obtaining the "New fear unlocked" achievement
Fixed a rare crash when throwing a Nobelisk in multiplayer and unequipping the Detonator right after
Fixed objects inside the poison clouds of Gas Pillars being uninteractable
Fixed Blade Runners being visible in only one leg in Multiplayer
Fixed a crash when dismantling a hypertube while someone is traveling through it
Fixed a crash when joining a multiplayer game that had many offline pioneers in it
Fixed Conveyor lifts not outputting items anymore when connected to a Conveyor Wall
Fixed Blueprints being slightly offset compared to previous updates
Fixed Cables sometimes getting the dismantle highlight stuck on them
Fixed being able to Jump or Crouch while interacting with certain menus
Fixed Conveyor Wall Mounts being able to snap to invalid buildables
Fixed a crash when loading a save while a player was inside a Vehicle
Fixed some customizations being skipped in Multiplayer when rapidly applying them
Fixed Object Scanner not detecting Hard-Drives in some scenarios until saving and reloading near a crash site
Fixed a crash on load in saves with corrupted Drones in them
Fixed a soft lock in multiplayer when leaving a session during Objective 4 of the Onboarding tutorial
Fixed multiple crashes that could happen when closing the game

TECH ART

Fixed some visual issues with the Buildgun when deploying the Parachute
Corrected the colors of Mk.5 Conveyor Belts
Fixed some visual issues when looking upwards and crouching or sliding with some equipment
Adjustments to the first time equip animation for the Xeno Basher
Visual adjustments to the Blade Runners in first person

UI

Fixed the not being able to scroll in the Hard Drive list in the MAM after researching many Hard Drives
Fixed Hide Static Key Shortcuts and Hide Dynamic Key Shortcuts options under User Interface not working
Fixed "Press RMB to respawn" sometimes getting stuck on screen in multiplayer
Fixed Network Quality and other settings
Fixed shift click not refilling inventory slots if there was not enough space for the entire stack to fit
Fixed Radar Towers being visible in the compass despite being turned off in the Map
Fixed a bug where some parts of the map would always be engulfed in fog of war and show an incorrect shape
Updated the Map
Fixed a bug where collapsable lists in the Options Menu would sometimes be expanded when exiting and re-entering menus or using the search function
Fixed issue where Train Station names wouldn’t change in multiplayer until closing and reopening their UI
Fixed Storage Container in the Blueprint Designer not showing an interact prompt
Fixed not being able to write correct values on Valves in Multiplayer

AUDIO

Fixes to the Alien Power Booster Attenuation on the laser when it's powered
Added a Creature Volume Slider for passive creatures; Manta, Space Giraffe and Flightless Birds

WORLD

Fixed being able to swim outside of the water near some waterfalls

DEDICATED SERVER

Fixed Advanced Game Settings not being Reset when creating a new game in some scenarios
Fixed Dedicated Server failing to bind the Server API shutting down the server

LOCALISATION

Updated community translated languages with the latest translations
The following languages are now fully translated by community
    Turkish - Türkçe
    Vietnamese - Tiếng Việt
The following languages are now partially translated by community, the percentage number represents how much is translated so far
    Arabic - اَلْعَرَبِيَّةُ - %58
    Bulgarian – български – 57%
    Czech – Čeština – 51%
    Hungarian – Magyar – 83%
Please note that for languages to be reimported into the game, they need to reach at least 50% completion, If you want to help out check out info on our Discord.
Fixed credits for all the LQA Testers

KNOWN ISSUES

[Installation] 1.0 doesn’t download

Please make sure to exit Steam or the EGS launcher fully, or try verifying the game's files, and reattempt downloading the game.

[Installation (Steam)] There is an .exe error when launching the game

Please restart Steam and verify the game's files.

There are languages missing

These are the only officially supported languages: English, French, Italian, German, Spanish, Japanese, Korean, Polish, Portuguese, Russian, Simplified & Traditional Chinese.

A lot of translations for Satisfactory have been community driven, which means that every other language previously available (and potential new ones) needs to be translated by the community, before being added as community translations once more.

A lot of people in the community have already shown interest in helping us out with translations and we are ever so grateful to you all and we'll update translations in game as they come in! If you want to help out check out info on our Discord. Please note that you need to have been part of the server for a time to be eligible for this.

I Can't Switch supported Languages (workaround available)

If you still have any issue switching between officially supported languages, a quick fix for this is to exit the game, rename the %LOCALAPPDATA%\FactoryGame\Saved\Config folder to %LOCALAPPDATA%\FactoryGame\Saved\Old_Config, then launch the game.

Plugin Error on launch (workaround available)

This is related to mods installed. Mods currently do not work with 1.0 so please make sure to disable or even delete all your mods, until they are updated!

[Crash] Shader Cache (workaround available)

Users may experience the following Fatal Error when booting up the game: [File:C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\RHI\Private\PipelineStateCache.cpp] [Line: 365] Shader compilation failures are Fatal.

This can be fixed by forcing DirectX 11 (dx11) as the rendering API via the launch command: -dx11

Video of how to set dx11 as a launch option: https://www.youtube.com/watch?v=cn3e-m4a-hU&t=438s

Text information on how to set launch options: https://satisfactory.wiki.gg/wiki/Launch_arguments

White static effect over the game (AMD Radeon 5000 Series GPUs, possibly others)

This issue seems to be due to driver issues. Some workarounds on current drivers are:

Try disabling upscaling
If you really want to use upscaling, try using something other than FSR
If you really want to use FSR, try changing the value of the FSR application by single digit increments towards either the lower or higher end of your current settings
Force DirectX 11 as the rendering API through the launch command: -dx11

Mouse sensitivity feeling sluggish with V-Sync turned on

We’re currently investigating an issue where some players experience very sluggish mouse movement with V-Sync turned on. In the meantime, we recommend playing with V-Sync turned off if the mouse controls feel overly annoying.

Players starting at tier 2 on Dedicated Servers

Players are currently starting off at tier 2 upon entering the game on Dedicated Servers, skipping past tier 1. We’re currently looking into limiting the skipped parts of the game on Dedicated Servers to the intro sequence only (tier 0), and possibly even enabling players to experience tier 0 on Dedicated Servers as well.

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