DWin

joined 1 year ago
[–] [email protected] 9 points 7 months ago (1 children)

I think some people are upset that the voices aren't 100% true to Justin, and maybe some anti-cancel culture typed as well.

There are some weak episodes, and they are REALLY weak, but I think it also has some of the strongest of the entire series. I'd say it's worth a watch.

[–] [email protected] 6 points 9 months ago* (last edited 9 months ago)

Personally that's the dream game for me. I haven't got time for hundreds of mid-tier grinding hours. Give me something with emotional impact and an absorbing world that lasts at most 10 hours.

If I want just gameplay I'll just play one of numerous ranked games to get that fix

[–] [email protected] 10 points 9 months ago (4 children)

They've aggressively stated they're a cis woman and has found the implication of her being trans incredibly insulting.

[–] [email protected] 3 points 10 months ago

You monster, I prefer denial

[–] [email protected] 32 points 10 months ago (11 children)

I tmux my vim session so I never have to exit it, I just end the session and NOTHING OF NOTE HAPPENS

[–] [email protected] 0 points 11 months ago

Yeah I completely agree with you, but sometimes there are other things that jankier languages allow you to do. Say in python, you can do direct property assignment. This is gonna be annoying for someone later to figure out why their object has suddely changed, and without getters and setters, you'll have a harder time picking apart what's going on. The benefit though is that it's very quick to just tack on a property onto some global object and then have that read elsewhere down the road.

It sucks, and you will curse yourself later, like you don't even know what type it is, or maybe it's just null, however it did allow you to ship a project. Maybe that bodge solution is indicative of needing a complete overhaul on how you structure your project, but until you get to that point where you've scoped out what the final idea looks like, it might not be time for static typing and good code design.

I also think that static typing and such makes you move a lot slower when making changes. I love rust to bits, but maintaining an old project is like wading through treacle. I only jump towards using it now once I've got a really great understanding of all the needs of the system, and have the time to really think about the problem in its entirety. Maybe you suddenly need a mutable self in somewhere that you didn't before, perhaps that means going and refactoring a whole load of traits that were designed without mutability (for good reason).

[–] [email protected] 1 points 11 months ago (3 children)

Hey its better than nothing? Haha

If performance isn't an issue, I'd take it over nothing for long term support

[–] [email protected] 3 points 11 months ago (7 children)

Time to delivery is important. Moving quickly withing a language and frameworks that prioritise speed over safety gets a product out the door is important when testing whether a business idea holds merit. Once you're established with a better scope of the project you should be rewriting this in a static language.

Dynamically typed interpreted languages should never be used for long term support imo

[–] [email protected] 5 points 11 months ago

At a quick glance I thought this was some spaceship orbiting around venus!

[–] [email protected] 6 points 11 months ago

From what I saw, there was one developer spouting some abhorant things, talking about how all Israeli citizens were targets at this point. I haven't seen anything else about other developers sharing these views though so I'm considering it an isolated nutter until we see more

[–] [email protected] 1 points 11 months ago (1 children)

You don't have to use the platform. Competition is good, and steam taking 30% is massive. I'm a huge fan of steam but the fears of what happens post-gabe should have us all wanting other companies to put pressure on them. Hopefully it'll drive them to promise continued pro-consumer practices such as proton (let's gloss over DRM)

[–] [email protected] 11 points 1 year ago (1 children)

Eh, in my experience that's not how development works. With every new tool to improve efficiency, the result is just more features rather than using your new found time to improve your code base.

It's not just from the publishers and shareholders either. Fixing technicial debt issues is hard, and the solutions often need a lot of time for retrospection. It's far easier to add a crappy new feature ontop and call it a day. It's the lower effort thing to do for everyone, management and the low down programmers alike.

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