Crowfiend

joined 1 year ago
[–] Crowfiend 6 points 5 months ago (2 children)

Men that are comfortable with their body dgaf.

[–] Crowfiend 2 points 5 months ago

If your grow OP doesn't smell, you're overcharging your customers

[–] Crowfiend 7 points 5 months ago

Lol wondering the same thing myself now

[–] Crowfiend 3 points 5 months ago (6 children)

As much as I fully endorse recycling in this way, in America, even though smell isn't enough to convict you, it's still enough to get dragged through the court systems until your life is beyond wrecked.

Anyone can walk by an apartment/trailer, smell it, and call the cops on you. Once that's done, there's nothing to stop them from assuming your neighbors word over your own. Especially if it turns out they were right and the cops find cannabis in your home.

[–] Crowfiend 4 points 5 months ago* (last edited 5 months ago) (2 children)

That's not a reason, that's a question that, in this context, or means the same thing. So someone's asking a reason for a thing, and you're saying that reason is "just cause."

You're the child that literally nobody wants to talk to, with shit answers like "WHY YOU ASKING WHY?!" 🙄😒

[–] Crowfiend 0 points 5 months ago

Man, I decided to do just that, and it was almost exactly what I thought (minus the technical words): if a velociraptor can do a metric fuckle of damage with their two hook-toes, a T-Rex with 2 of those on each hand can fuck something up, presuming it's close enough (which, as the T-Rex head/bite-force, and distance from the jaw suggests), would have been pretty frequently.

Even if each claw only did a little damage, that's still a lot of blood loss throughout the conflict, and the T-Rex would be more likely to win.

[–] Crowfiend 12 points 5 months ago* (last edited 5 months ago)

Even if it's not an MMO, player count can be a very strong indicator of enjoyment/income at a given time. Even if it's a single player game, player count can show how popular a game is on whole. If a 5yo game still has engagement numbers above newly released games, it's strongly correlated with studio income/gamer trends.

They can base future decisions on what they did correctly/incorrectly, and develop their next game/dlc/etc with those lessons learned.

Release a game that has nobody playing after a month? Crapbasket. Release a game that has well into a million players despite the age? Fucking masterpiece.

[–] Crowfiend 5 points 5 months ago* (last edited 5 months ago) (3 children)

I saw it the other day here ('here' being relative cause I don't remember the instance it came from) so it's probably just repost bots putting in work 🙄

[–] Crowfiend 25 points 5 months ago

As a non-deaf person, I came in here looking exactly for your comment. Reading the post, I was confused as to how deaf people even enjoy music. You told me exactly the things I wanted to understand in a very good, and even relatable way. Thank you!

[–] Crowfiend 2 points 5 months ago

That's pretty much how it is. In ancient times, planets would have been objects that were distinguishable from stars in ways they had the ability to differentiate from. For example, with a telescope, any object that doesn't shine like a star, that moves across the sky at a different rate than the stars, or maybe has visible rings.

Then once science found things that past science couldn't account for, they redefined what a planet was, according to its size/gravitational pull or other factors, and which Pluto didn't fit. Apparently due to Pluto's small size, it's not even a dwarf-planet, and by that measure is basically just a really big asteroid (we even know of asteroids that are bigger than Pluto).

[–] Crowfiend 7 points 5 months ago (1 children)

Yeah this is the correct take. Either Pluto (and by extension, any object of similar size) is a planet, which would mean there's thousands of Pluto-sized planets in the solar system; or pluto is 'too small' to be a planet. Which is the answer they (Sci community) settled on, because if every comet/asteroid is within the threshold definition of 'planet' then there would be no point in distinguishing planets at all.

Kinda like how we have dwarf-stars and supermassive stars 1000x bigger than our sun. If they were all the same size there would be no point defining them beyond 'star'.

[–] Crowfiend 2 points 5 months ago* (last edited 5 months ago) (3 children)

I must not be on the more scientific news places then, I didn't start hearing about it until around last year--maybe the year before--, well after pluto got thrown out like last night's trash.

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