Bartlebad

joined 1 year ago
[–] [email protected] 4 points 1 year ago

This is the exact same thing they've done for the past couple editions, so Legends as a thing isn't new. I see this more as, hey, these models are old as hell, aren't made anymore and we don't want to spend time making sure they're balanced for tournament play, so here's rules for you to play them in casual/Crusade games, have fun.

[–] [email protected] 2 points 1 year ago

A little sad about not having any Klan Kultures for my Orks yet. We got little boosts in +1 Speed and +1 Save on Boyz, but we've lost free charge re-roll, 2nd turn of the Waaagh!, and other things.

What I have been interested in is seeing how a brick house of 3 units of Meganobz with a Big Mek in Mega Armor shapes up. T6, 2+ Save, 4+ Inv with the Mek's Kustom Force Field, 1 Meganob revives per turn. The loss of Kombi-Skorchas -might- be ok with having such a durable unit on the field.

[–] [email protected] 4 points 1 year ago

Sid Meier's Civilization: Beyond Earth. There are other less then stellar games in the Civ franchise that I haven't played like Starships. Beyond Earth, though, was a day 1 purchase for me, and it wasn't -terrible-, but it left a lot to be desired.

[–] [email protected] 5 points 1 year ago

If you're looking for something in the same vein as Dwarf Fortress, there's Rimworld. It's the game I hit 1000 hrs played the fastest, thanks to the ridiculous amount of mods available on the workshop.

[–] [email protected] 2 points 1 year ago (1 children)

@TimoculousPrime Oh, if she's a fan of foxes, there's a game that should be out later this year by Pandasaurus called The Fox Experiment. It's designed by Elizabeth Hargrave, the same designer as Wingspan.

[–] [email protected] 3 points 1 year ago (1 children)

Civilization 2. I was watching my brother-in-law playing it, thinking this must be some sort of simulation that was part of his college homework. After all, I had played F16 Fighting Falcon in my middle school science class as part of an assignment.

But, no, it was a game for fun. I became enamored with it and it began my love for 4X games that continues to this day.

[–] [email protected] 2 points 1 year ago

Return to Moria does look interesting. I'll be watching to see how it shapes up.

Agree on stealthy Gollum gameplay possibly being interesting in another game. It just doesn't feel like a strong enough premise to shoulder an entire game. Let alone one with a $50 price tag.

[–] [email protected] 1 points 1 year ago (2 children)

LotR: Gollum was a bad step towards this, but we'll see how the new Magic: the Gathering set coming out in the next week does to push this along. One thing that they're lacking in the world of tabletop is a strong RPG presence. There's a new one that JUST came out last month, but I've not heard much demand (if any at all) for it, and I run a decent sized FLGS in SoCal.

[–] [email protected] 1 points 1 year ago

It's an iterative process, going from messengers, to telegraph, to phones, etc. All in the pursuit of interconnectedness and information exchange. It's kind of hit it's peak with information exchange, being near instant. I can see virtual worlds being the next step (definitely why there's a push towards things like the Metaverse) to achieve even more interconnectedness. An environment where you can be whoever you want and look however you want has appeal. It's still too early for it to catch on with the masses, and also to know what the ramifications will be from people who will look to always be in that world.

Joke answer: Third Impact/Human Instrumentality Project

[–] [email protected] 1 points 1 year ago (3 children)

@TimoculousPrime I hear good things about Fox and the Forest Duet. It's a trick taking game, and, while the original is competitive, the Duet version is cooperative.

Another one I've played is Time Stories. The original gives you a scenario and a timer in which to solve the mystery, so don't expect to win the first time you play. The newer Revolution series for Time Stories does away with the timer, in lieu of a points system. So, you're always going to solve it, but you're graded on how efficiently you did it.

There are also larger co-op games my SO and I have played a bunch, like Spirit Island and, most recently, ISS Vanguard and Monster Hunter World.