Ima sell my watered down soup in dollars per deciliter.
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That's what I do. I take some entertainment - not just video games - and rate it by how much fun it gave me over how many hours and at what price. 8 hours for €40 in an amusement park? Cheap thrill. A €70 AAA game that I throw in the corner after an hour? Not good. A €200 LEGO set that takes a lot of fun hours to build and inspires me to something else? Perfect entertainment!
I found my next game to not buy.
This is 80s company greed all over again that almost destroyed the video games industry.
We never learn.
Then that would mean all those games that only had 40 hour campaigns that sold for $60 were $20 too expensive.
The subscription meta in full swing.
Sounds like pure greed to me
I agree, as should salaries of employees. Every hour you produce something measurable you get paid. See how far that idea goes.