this post was submitted on 04 Nov 2023
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Games

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[–] [email protected] 6 points 10 months ago

gamers are such abused losers, they like being extorted and get mad when you point out they are

your games are shit and overpriced, you're deluding yourself saying otherwise

[–] user_2345 6 points 10 months ago (1 children)

Don't worry... The YouTube content creators you watch and support will do it for you.

[–] Evotech 2 points 10 months ago

Yep, leading to even more fomo

[–] [email protected] 4 points 10 months ago (1 children)

I just can't help feeling that this is a tad overblown..

I'm going to buy the expansion and sure it would be nice to be able to play it as soon as possible but I don't see myself paying extra for that

I dont have a problem with people wanting to though.

[–] [email protected] 1 points 10 months ago (1 children)

You don't see the problem with people getting into a new expansion early?

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[–] [email protected] 4 points 10 months ago* (last edited 10 months ago) (1 children)

But look, guys, you asked for this by saying you want us to pay staff better. We will, but first we need to increase some prices heavily because I only took this CEO job because of the juicy bonus and I'm definitely not giving that up. Would you? And don't forget the board we're so lucky to have who need their stipends and stock grants etc, lest they find other companies willing to bow to their demands. We wouldn't be who we are if we didn't keep paying the top dogs top dollar.

[–] jwagner7813 2 points 10 months ago

You had me in the first half, not gonna lie.

[–] RememberTheApollo_ 3 points 10 months ago* (last edited 10 months ago)

Don’t pay for early access/pre-release.

AAA Studios treating game development like kickstarters.

[–] woelkchen 2 points 10 months ago

Microsoft needs to get back the acquisition money somehow.

[–] [email protected] 1 points 10 months ago

Welp, that's going to be the new way that games raise prices. Game upfront costs have never been keeping pace with inflation, while game development costs constantly rise, so they're always inventing new ways to raise the price. Going forwards, every game will use this strategy of "oh look, our game is still under $90US, but if you want to get into the "pre-release beta" you have to pay for the $120 PreRelease Deluxe Premium Launch" which effectively will mean "game launch date is a lie, launch date is really just price-cut-to-old-price date".

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