this post was submitted on 21 Sep 2023
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Programmer Humor

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[–] [email protected] 89 points 1 year ago (4 children)
[–] [email protected] 33 points 1 year ago

It does and I use it and I love it.

But I now, thanks to this post, see I am weak. I must feel pain to feel alive! /s

[–] Crow 16 points 1 year ago

This is my thought every time I see anyone talking about the unity news.

[–] [email protected] 14 points 1 year ago* (last edited 1 year ago)

[This comment has been deleted by an automated system]

[–] majlitech 83 points 1 year ago* (last edited 1 year ago) (5 children)

Advantages:

  • runs in a web browser
  • very easy to code with

Disadvantages:

  • does not compile to a binary
  • is capped at JS speeds
  • has limited resolution
[–] [email protected] 72 points 1 year ago

Runs at industry standard speed.

[–] [email protected] 43 points 1 year ago (3 children)

is capped at JS speeds

So, just like every Electron app?

[–] drislands 22 points 1 year ago (1 children)

Are you trying to make games in electron?

[–] [email protected] 11 points 1 year ago* (last edited 1 year ago) (1 children)

There is actually a decently popular game made in Electron that just recently switched to Unity. RIP

[–] [email protected] 7 points 1 year ago (1 children)
[–] [email protected] 3 points 1 year ago* (last edited 1 year ago)

Vampire Survivors. I was pretty surprised when I looked at the game files

[–] [email protected] 14 points 1 year ago (2 children)

Except worse, because it's an electron app interpreting the app you actually want to run, so double slowness.

[–] [email protected] 8 points 1 year ago

double slowness.

Sorry, but we prefer to call that "cinematic".

[–] RedStrider 1 points 1 year ago
[–] majlitech 3 points 1 year ago
[–] [email protected] 8 points 1 year ago

All fun and games until someone forks it to remove the limits.

[–] [email protected] 5 points 1 year ago (2 children)

How's tutorials and troubleshooting resources vs unity? Being able to Google answers is super important.

[–] majlitech 10 points 1 year ago

Bro really needs docs in order to program with frickin' blocks

[–] Ziglin 1 points 1 year ago

I think there's likely more scratch tutorials though the advanced stuff just requires a basic understanding of logic.

[–] [email protected] 4 points 1 year ago (1 children)

Check out turbowarp desktop. You can make a bigger stage and export to exe.

[–] [email protected] 1 points 1 year ago

This. Turbowrap is amazing.

[–] [email protected] 38 points 1 year ago

Raspberry pi ensures you can put your game studio in your pockets

[–] LemmyNameMyself 20 points 1 year ago (1 children)
[–] [email protected] 7 points 1 year ago

Back in my day we called it DigDug and it blew my mind.

[–] [email protected] 16 points 1 year ago

Oh wow, I didn't realize it was open source too!

[–] [email protected] 14 points 1 year ago

Electron only. 🤢

[–] [email protected] 11 points 1 year ago* (last edited 1 year ago) (1 children)

But it's written in some oddball language called Squeak

[–] grue 26 points 1 year ago* (last edited 1 year ago) (1 children)

Squeak is just a programming environment for Smalltalk, the language in which object-oriented programming was invented.

If anything, it's those languages that tried to bolt on object-oriented features to Algol that are the oddballs!

[–] [email protected] 15 points 1 year ago (1 children)

Smalltalk is still being used? That's really surprising honestly.

[–] [email protected] 13 points 1 year ago

Have you heard of objective C? It is basically C with embedded Smalltalk.

[–] [email protected] 4 points 1 year ago* (last edited 1 year ago)

there's a guy in the emudev server working on a gba emulator in scratch (and completed a Gameboy one, and it's pretty accurate AND fast!)