this post was submitted on 18 Aug 2023
20 points (91.7% liked)

nvidia

758 readers
1 users here now

This is an unofficial forum for nvidia products and technologies.

All posts must be primarily related to Nvidia. This means the article must be talking specifically about Nvidia as a company, Nvidia's product, or other products using Nvidia's technology.

founded 1 year ago
MODERATORS
top 12 comments
sorted by: hot top controversial new old
[–] [email protected] 3 points 1 year ago (1 children)

As long as it performs fine without having to resort to upscalers, I don't care which ones the game offers and which ones it doesn't.

[–] psychic717 3 points 1 year ago (2 children)

Sure, if it runs properly without upscalers that's great, but that doesn't mean it should be released without them either. DLSS/XESS are very easily implemented, they aren't because AMD is preventing it.

[–] semperverus 5 points 1 year ago* (last edited 1 year ago) (1 children)

Boy it sure sucks when it happens to Nvidia users but it's perfectly fine when the game only includes DLSS which only runs on Nvidia cards, amirite?

[–] [email protected] 2 points 1 year ago

Exacerbated by the fact that DLSS is the most competent upscaler and the sole option for frame gen.

[–] [email protected] 0 points 1 year ago

That's very likely (and sadly) the reason, yeah.

FSR2 is kind of the most important upscaler to me though, as it works on the Steam Deck where it's likely desperately needed, and while XeSS technically works on the Steam Deck, the (negative) performance impact of FSR2 is way lower.

It's also always nice to see all upscalers in the same game just so we can compare them in their most up-to-date versions.

[–] merthyr1831 2 points 1 year ago (1 children)

Why would they go to the effort of implementing 2 other proprietary standards when FSR works on all platforms in one?

[–] psychic717 7 points 1 year ago (2 children)

Because DLSS is miles better than FSR.

[–] merthyr1831 2 points 1 year ago (1 children)

If it was PC exclusive then it'd make sense but DLSS only works on 0.5 of the 3 platforms that it'll be releasing on.

[–] [email protected] 1 points 1 year ago (1 children)

Can you explain the 0.5 bit?

[–] [email protected] 1 points 1 year ago* (last edited 1 year ago) (1 children)

Probably means to say that DLSS requires an RTX GPU, only a certain fraction of the PC platform can use it.

[–] [email protected] 1 points 1 year ago

Ah, thanks for the clarification

[–] UsernameIsTooLon 0 points 1 year ago* (last edited 1 year ago)

Only in visual quality is it miles better. Performance wise they're pretty close these days, with the slight edge to DLSS.

But all PC games moving forward should ship with FSR, DLSS, and XeSS to accommodate everyone. They shouldn't even be too hard to implement as Unreal Engine has made it as simple as a toggle to enable DLSS. Modders have also figured out their own ways as well. Because of that, just having only FSR looks like corporate greed.