this post was submitted on 04 Mar 2025
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Citybuilders

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[–] Nalivai 2 points 20 hours ago* (last edited 20 hours ago)

Recently got into Vandering Village. Such a neat and cute game, I love it.

[–] [email protected] 11 points 1 day ago

Soviet Republic. An actually difficult and very complex game that is mostly about becoming independent from imports.

To do this you have to build factory complexes to produce your own building materials, and ship them with trains closer to your cities where your construction offices, stacked with vehicles you have to buy by hand, will then carry out construction. And by carry out I mean a truck will first physically transport construction equipment like bulldozers, excavators, cranes, etc to the construction site.

[–] [email protected] 7 points 1 day ago (1 children)

Finally getting into Frostpunk, and it's turning out to be more challenging than I expected!

[–] CitizenKong 2 points 23 hours ago

Frostpunk is awesome. Once he get the hang of it and know when to sacrifice what to avoid collapse, it's really not all that hard.

[–] [email protected] 8 points 1 day ago

Timberborn. Such a joy to play.

[–] [email protected] 5 points 1 day ago (1 children)

Manor Lords has been one of the most beautiful and innovative games I've ever played, and whenever I pop in to play it I end up spending half the time just zoomed a bit out, watching my little towns live and breathe. It's lovely.

Dwarf Fortress and the OG Cities Skylines are the only other games I play these days, and I think with those I'm set for life.

[–] [email protected] 2 points 21 hours ago

Yeah second it for Manor Lords.

Great game so relaxing too

[–] [email protected] 8 points 1 day ago (1 children)

the way i play it by now, valheim

[–] [email protected] 1 points 1 day ago (1 children)

Lol. Question to an aficionado:

What is the appeal of valheim? It's so beloved by politics, still played, slowly growing but I never managed to really get into it. Can't nail it down to a why though. What does it do so much better than others? Not hating on it, I just think I might've overseen something.

[–] [email protected] 1 points 21 hours ago (1 children)

for me it is the concept that building is necessary for survival. in so many games all you need as a base is just plopping down storage and crafting stations. in valheim, these crafting stations need to be in a building and the vuilding system with its structzral stability thing is just fantastic.

and bcs there are things u cant teleport (until you reach ashlands tier portals) it doesnt make sense to have one central base bcs you need to transport all unteleportable resources via ship, meaning you have to set up bases in most biomes individually.

and that causes you to build accordingly. in the meadows and the forest, where all you have access to is wood, you only build small huts, in the mountain and plains where you have access to vast amounts of stone, it is mighty halls of stone, in the mistlands you have extremely difficult terrain requiring you to build an interconnected mess of small buildings and the ashlands are a super hostile place, so you have to design ur bases there with defense from enemies and elements.

this combination of requiring to build to thrive and hhaving completely different circumstances to build is just why i love spending hours building there

[–] [email protected] 1 points 16 hours ago (1 children)

Ah thank you. Guess I never made it so far to notice that. My max was black forest 😁 But right, usually it's enough to throw some chests on the floor and call it a base. Guess I'll give it another go.

[–] [email protected] 1 points 1 hour ago

yeah tbh the difficulty spike going from black forest to the swamp gets many people to quit and understandably so.

it's also when you start to spend a lot of time just sailing back and forth, so the grind is also a bit more tedious.

if u find that annoying, you can simply change world modifiers to e.g. allow metal teleports or have a 2x resource gain etc.

[–] [email protected] 7 points 1 day ago (1 children)

I'm in an abusive relationship with cities skyline 2. I hate it so much.

[–] [email protected] 7 points 1 day ago (1 children)

How is it at the moment? Still buggy? I haven't been following since the release

[–] [email protected] 5 points 1 day ago (1 children)

It lacks content and somehow has a worse ui than cs1.

The default assets are so unbelievably ugly and now that we have some region packs cities are starting to look nice. However the game feels very sluggish. Running the simulation is kind of expensive and the simulation is bad. I got a new CPU but its still not preforming how I'd like.

[–] [email protected] 1 points 18 minutes ago

Interesting, what are the main pros vs CS1?

[–] Nikokin 6 points 1 day ago

Eco, greatest multiplayer city building game ever. And it's still super buggy and unfinished

[–] Agent_Karyo 2 points 1 day ago

Not a city-builder in the classical sense, but you do have to manage a colonization program that includes city demand provision, waste management and inter-city logistics.

Plan B: Teraform.