this post was submitted on 24 Feb 2025
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Gaming

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[–] [email protected] 4 points 12 hours ago

And it looks a lot like the ol Nintendo seal of approval (or whatever they call it).

[–] [email protected] 2 points 11 hours ago

It's a good move until generated AI becomes undistinguishable

[–] finitebanjo 33 points 1 day ago

Good shit. A carefully thought out handcrafted experience will always be better than interactive slop.

[–] Zexks 63 points 1 day ago (2 children)

Lmao. The “organic” labeling has made it to electronics.

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[–] LovableSidekick 21 points 1 day ago (6 children)

Reminds me of the 70s when suddenly everything was "Eco-Friendly".

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[–] bia 43 points 1 day ago (51 children)

Not sure how to interpret this. The use of any tool can be for good or bad.

If the quality of the game is increased by the use of AI, I'm all for it. If it's used to generate a generic mess, it's probably not going to be interesting enough for me to notice it's existence.

If they mean that they don't use AI to generate art and voice over, I guess it can be good for a medium to large game. But if using AI means it gets made at all, that's better no?

[–] [email protected] 3 points 16 hours ago

As a dev and foremost artist, I can see using AI to uprez images or to generate random slop you can use to find interesting shapes and as inspiration. As I learn programming, AI is very useful in finding mistakes. Instead of spending days and bothering people or engaging with the assholes at stackoverflow, you can just ask deepseek what is the issue and it will say you misspelled length.

[–] burgerpocalyse -1 points 9 hours ago

generative ai is a terrible tool, full stop

[–] [email protected] 6 points 1 day ago (1 children)

I'd argue that even if gen-AI art is indistinguishable from human art, human art is better. E.g. when examining a painting you might be wondering what the artist was thinking of, what was going on in their life at the time, what they were trying to convey, what techniques they used and why. For AI art, the answer is simply it's statistically similar to art the model has been trained on.

But, yeah, stuff like game textures usually aren't that deep (and I don't think they're typically crafted by hand by artists passionate about the texture).

[–] Knock_Knock_Lemmy_In 1 points 11 hours ago

Are GEN_AI bookshelves a slippery slope or slopp that artists want to avoid?

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