this post was submitted on 01 Oct 2024
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[–] Voytrekk 46 points 3 months ago (2 children)

Sony needs to stop with these live service games. Nobody is interested in a new one. Everyone who wants to play one, already has their game chosen and do not move from it.

[–] GeneralEmergency 14 points 3 months ago (1 children)

It's the same thing we had 10+ years ago with MMO's. Everyone wanted to unseat WoW,

[–] gerbler 3 points 3 months ago

MMOs to MOBAs to BR.... On and on and on. Publishers being 2 years too late to a trend and trying to jump on the train after it left the station fucking over their existing fanbase in the process. The MBAs in charge of these decisions should be fired.... Out of a cannon into the sun.

[–] [email protected] 9 points 3 months ago

The problem is "live service" went from vast paid expansions that added cool shit without any bullshit dark patterns, to milking people dry and trick them to stay in game until they're just a husk of a human being.

[–] [email protected] 40 points 3 months ago* (last edited 3 months ago)

I remember playing that game and thinking, "this is okay but I really wish there was a way to make it more toxic. Also, I’d like to feel the thrill of my access being taken away permanently."

Edit: Also, I thought, "Why isn’t God of War a MOBA yet?"

[–] newthrowaway20 18 points 3 months ago (2 children)

Maybe Guerilla can pull a Naughty Dog and convince Sony this isn't the right direction for their studio.

[–] ampersandrew 18 points 3 months ago (1 children)

What if we still lived in the era where games could have single player and multiplayer modes without worrying about constantly updating the multiplayer mode and monetizing it in perpetuity?

[–] [email protected] 5 points 3 months ago (1 children)

Seriously, the Last of Us had a really fun multiplayer mode. They didn't have to make it some shitty treadmill of garbage for people to engage with it.

[–] ampersandrew 3 points 3 months ago

The press release sure read as though it was an inconceivable notion that they could build a multiplayer game that wasn't going to get updated forever. It made me so angry.

[–] Renacles 4 points 3 months ago

It only took them roughly 3 years, buying out Bungie and still failing to pull anything off to do that

[–] [email protected] 13 points 3 months ago (3 children)

And then, they will blame the studio when the game fails :/. There is no point to force a studio specialized in single-player games to develop a multiplayer one. And using an existing IP for that is not very effective imo (it reminds me a lot when, during PS360 era, all single player games had an uninteresting multiplayer mode solely to justify the online membership, like Fable 2 or Mass Effect 3). It’s exactly like the last Crash game no one cared about.

It feels like they are buying lottery tickets, hoping a winning ticket will cover all their expenses.

[–] [email protected] 10 points 3 months ago

Yep, happened to Arcane Austin. Redfall was a disaster because Bethesda couldn't wrap their heads around the fact that Arcane made (awesome) single player games and not MMOs. Hopefully history won't repeat itself.

[–] ampersandrew 5 points 3 months ago (2 children)

If memory serves, they prototyped the first Horizon as a multiplayer game, which makes sense given the Monster Hunter inspiration; and the Killzone games had multiplayer. Horizon would make a great multiplayer game, but I want to play mulitplayer Horizon, not live service Horizon.

[–] [email protected] 3 points 3 months ago

Ok, a horizon in the style of moster hunter could be great. Every time I hear live service that's not what I picture though. If its just another multi-player shooter then fuck that.

[–] [email protected] 1 points 3 months ago

Fair point. I am not interested at all, but I can understand ;).

[–] Zahille7 1 points 3 months ago

I feel like the Fable 2 multiplayer was more justified than the God of War multiplayer lol.

[–] BroBot9000 11 points 3 months ago

Their next game is going to be a live service scam.

If it takes Guerrilla’s head on the chopping block for greedy publishers to finally stop making these scam service games. That’s a sacrifice I’m willing to make.

[–] [email protected] 11 points 3 months ago (2 children)

Looks like Sony hasn’t learnt any lesson from the failure of Concord.

[–] [email protected] 7 points 3 months ago (1 children)

Obviously the problem was that it wasn't live service enough!

[–] Voytrekk 2 points 3 months ago

SquareEnix agrees

[–] forgotaboutlaye 5 points 3 months ago

Or the failure of TLOU live service game that was cancelled

[–] [email protected] 8 points 3 months ago

That is truly a bummer, I guess Sony doesn't want any of my money any time soon.

[–] [email protected] 4 points 3 months ago

Fuck Sony.

Also fuck Nintendo.

[–] [email protected] 3 points 3 months ago
[–] [email protected] 1 points 3 months ago

We already know of this. It's an MMO.