this post was submitted on 06 Aug 2024
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Pixel Dungeon

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weapons: All of them look great. I love the sense of three-dimensionality, especially on items like the kunai! Potions, graves, and other items: Loving these too. I love the shine that a lot of items have, and the vibrancy of the potions. Maybe make the blood goblet a little more shiny tho? Some of my favorites are the wand of corrosion and the new gravestone designs. I always felt like the bright white hero gravestones looked out of place, and they look much better now. Also, maybe have different designs for the seeds, instead of all being the some texture re-colored. Terrain: This looks so cool. I especially love the new POI’s. Monsters: I really like the extra details, especially on the DM-5000. The only thing I am not crazy about is the dwarven monk, I like the vibrancy it has now. Heros: I like a lot of the redesigns, especially the mage. However, I think that the warrior and duelist have a little too much going on visually. I think that the warrior would benefit a lot visually from still having plate armor. Also, the rogue blends in a lot with the tiles- mebbe thats intentional, in which case fair enough, but it would be nice to have the outline be a little darker to help distinguish the character. Animations: I love the idea of new animations! Even the ones you showed off would give the game a whole new sense of depth.

This is just my opinion, hopefully this was at all helpfull.

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[–] 00_Evan 2 points 4 months ago

Thanks for the feedback! I'm going through a lot of it so it's difficult to respond to each person individually, but I am taking it all in and discussing with the artists. Overall the reaction to the new art has been really positive, which is great, but there are definitely detail adjustments to be made in lots of cases.