this post was submitted on 24 May 2024
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Baldur's Gate 3

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Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)

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I'm currently on my 3rd playthrough, and I'm playing as a dark urge character who gives into his urges. For spoiler prevention I'll describe what I just finished as vaguely as possible. I just completed the durge objective that gives you a powerful reward in act 2.

This is depressing. All of the good that I accomplished in my first two playthroughs is absent. My camp is nearly empty. Lae zel's lifeless body has been laying in my camp for 2 full acts. Karlach, Wyll, Zevlor, Damon, Jaheira, and many others are dead, either by my hand or because of my actions.

I didn't fully appreciate just how lonely and depressing, self-serving life would be. I have more gold and loot than either of my other playthroughs, and I'm more powerful, but to what end? My own lonely existence? I don't think that I will continue past this point. I've accomplished what I set out to do, which was experience the game as an evil character. I don't think I need another 50 hours of this to pound the point home.

Hats off to Larian for making such an emotional and realistic game, full of vibrant and exciting characters. I don't enjoy the world where I have betrayed them all.

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[–] BradleyUffner 66 points 6 months ago (1 children)

I am still highly amused that the bodies of people that die in your camp are carted around to all the different camp sites for the rest of the game.

[–] [email protected] 27 points 6 months ago

"Just because they're dead doesn't mean they aren't useful." - Necromancer

[–] [email protected] 24 points 6 months ago (1 children)

I can highly recommend

Act 3 Durge spoilerleaning into your urge the whole playthrough then denying Bhaal at the last second and killing the Netherbrain

for the true unhinged, depressing ending.

Make sure to select the “piss yourself” option when the opportunity arises

[–] Anticorp 5 points 6 months ago* (last edited 6 months ago) (1 children)

Yeah, I already pretty much figured that I'm a :::spoiler servant of Bhaal ::: considering the "reward" I got for killing a certain someone.

[–] [email protected] 5 points 6 months ago (1 children)

I will say it’s a bit more complicated than that…

If you can stomach/embrace the evil it opens up some fun/interesting Act 3 stuff. The Durge arc and the “full-send evil” endings for Astarion and Shadynasty specifically were neat to see given how not-evil they can turn out in a “good” playthrough.

[–] Anticorp 3 points 4 months ago (1 children)

What is the evil ending for Astarion? Is it when you let him become a vampire lord? Because I already did that both times. He seemed to really want it, and I didn't think it would be smart to release 7000 starving vampire spawn into the streets of Baldur's Gate.

[–] [email protected] 3 points 4 months ago (1 children)

Yeah that’s what I'd say is the “evil” ending, though your point is correct…I liked that his endings are morally ambiguous either way you choose (unlike Shadowheart, whose endings are pretty clearly “good”/“evil”).

[–] Anticorp 3 points 4 months ago

I've still been playing this evil playthrough, but very sparsely. Shadowheart is already very different from my previous playthroughs, so I guess I will get to see her evil ending if I ever get there.

[–] livjq 12 points 6 months ago (1 children)

I am also doing my Durge playthrough and it's so sad. I am making Shadowheart, Astarion, and Lae'zel the worst versions of themselves. They really did evil well.

I also got really sad about killing the cows after getting the act 2 reward for killing a certain someone. They didn't ask for this.

[–] Anticorp 7 points 6 months ago (1 children)

Right? Especially if you talked to them with Speak With Animals first. They were so excited about their neeeewww friend.

[–] [email protected] 5 points 6 months ago (1 children)

Your post kind of convinced me to play again.

[–] Anticorp 5 points 6 months ago

How so? You want to experience the loneliness and depression first-hand?

[–] [email protected] 9 points 6 months ago

Maybe one can play the evil playthrough only before getting to know all the lovely characters a.k.a. on the first playthrough. That probably helps with the evil. Or you have to be borderline psychopath, I don't know.

[–] voracitude 8 points 6 months ago

Oh man. I picked The Dark Urge for my play through with my sister and I have been almost regretting it because god damn this guy is fucked up. It's been a long time since I've been genuinely shocked and upset by happenings in a video game. And we're not even that far! We just got past the Blighted Village in act 1. It's her first time, and though I've finished the game once already in another run it already feels like a completely different game.

I'm glad I'm not the only one this disturbed by a story. Hats off to Larian indeed; seems like this is gonna be one uncomfortable run.

[–] [email protected] 7 points 6 months ago (1 children)

They could have gone more evil and depressing in a specific part... Early on you can break the tiefling bard's lute that was a gift from her dead comrade and she then goes up to the nearby cliff to cry. She totally could have jumped, which is hella what I thought was going to happen after doing it the first time.

[–] Anticorp 2 points 6 months ago* (last edited 6 months ago) (1 children)

That definitely would have been very dark. I never encountered that scene, probably because I didn't spend much time talking to the random tieflings.

Edit: now I remember what you're talking about! The durge scene! Oh man, I only chose nice options for her because I was so stoked about having a bard companion in the party. I was very disappointed with the outcome.

[–] [email protected] 2 points 6 months ago

You can find her before the Durge scene and break her lute.

[–] [email protected] 3 points 6 months ago (1 children)

Are those updates included now that were announced a couple of months ago, which were adding content to an evil playthrough?

[–] Anticorp 2 points 6 months ago (1 children)

Idk, since this is my first time playing as an evil character. What did they say they were adding?

[–] [email protected] 2 points 6 months ago (1 children)

I don't quite recall. Somehow they were going to flesh it out? Maybe mainly the ending? This was about 2 months ago

[–] [email protected] 2 points 6 months ago* (last edited 6 months ago)

AFAIK all they did was give Minthara more dialogue.