Johnny Mnemonic
Cyberpunk
What is Cyberpunk?
Cyberpunk is a science-fiction sub-genre dealing with the integration of society and technology in dystopian settings. Often referred to as “low-life and high tech,” Cyberpunk stories deal with outsiders (punks) who fight against the oppressors in society (usually mega corporations that control everything) via technological means (cyber). If the punks aren’t actively fighting against a megacorp, they’re still dealing with living in a world completely dependent on high technology.
Cyberpunk characteristics include:
- Dystopian city setting where mega-corporations rule
- Full integration of technology into society, featuring cybernetic implants
- Outsider protagonists (punks) who often are very familiar with the technology around them
- Hard boiled detective and film noir vibes and influence
- Themes dabbling in trans-humanism, existentialism, and what it means to be human.
Prefixes for posts
- [Art]
- [AI Art]
- [Game]
- [Video]
- [Movie]
- [Book]
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When you need the best hacker, you just need to find a cybernetic dolphin. 👍
It worked for SeaQuest
Ralph Breaks the Internet
Dennou Coil
I thought Dennou Coil only had augmented reality, do they also have cyberspace? I've never watched it.
It does a little bit of both.
The Netsphere in BLAME!
Sup brother
I like the book Hyperion's description. Kinda reminds me of how that Hackers depiction looks, except more massive and there are AIs (and other intelligences and processes) roaming around, enforcing rules, running algorithms.
really like recent Pantheon's series take
everyone and everything is super weird and vibrant
also, moving at dramatically different speed due to difference in their budget
Man that series is undrated as hell
More Tron and Ralph Breaks the Internet style. I know I've seen more cyberpunk things that have used a more realistic "avatar world" driven aesthetic, which is what actually exists in certain ways (mostly avatar chat systems like Second Life, VRchat, and, yes, Meta Horizons) but I'm having trouble recalling specifics. Even back when I would see these things as a kid, I thought that's how it would turn out more than the silly abstract bullshit things like Johnny Mnemonic made it out to be (although the scene where he builds a machine to go online is still one of my favorites).
The best depiction by far was Ready Player One. The book, though, not the movie. Though it being written within the modern age doesn't make it prophetic as much as just knowing what the Internet and VR are actually like.
Yeah, I think Ready Player One's Oasis is the one that'd be the most fun to actually use. And I agree that's probably because it was written after the internet, VR, and multiplayer games showed that "going online" isn't enough, you'd actually want something to do online.
I read Tad Williams Otherland series in the 90s and I still think back to its depiction of cyberspace regularly. Probably time for a reread as an adult to see if it holds up.
I always liked System Shock's cyberspace, but that's probably just nostalgia lol. I just loved the idea of having full and pretty intuitive control over all 3 axis when flying, I had never seen that done in a videogame before at the time.
The remake's cyberspace is pretty cool too, and the music slaps.
You're right, the remake did a fantastic job of updating the visuals.
Cowboy bebop when that kid wears the vr helmet