So I finally found a good video to show it in action without linking to reddit. Check it out!
The Legend of Zelda: Tears of the Kingdom
The Legend of Zelda: Tears of the Kingdom is a videogame developed by Nintendo for the Switch, released in 2023. It is a direct sequel to Breath of the Wild and its story takes place a couple of years after the events of BotW.
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I haven't experimented with this piece yet, myself, but the discovery of it gave me a theory that any object that you can fuse things onto, even "fixed" objects like the depot railing, can be somehow freed from their position and saved into autobuild. I imagine that, as a developer practice, this property is probably shared across a lot of different objects in the game world that haven't been discovered yet. It's making me think back about everything I've noticed that I could fuse objects to but not take with me. I'm thinking things like the giant gears in the Wind Temple, for example.
Bring on the giant gears! I hope you're right. I'm no expert builder, I just went, got the piece, and put it horizontally across the top of the rear fan of my hoverbike. It flies so much better in every way now.
I'm thinking of that giant rotating cylinder in the shrine where you're supposed to scoop a bunch of balls out of a pit. Imagine breaking that loose and building a huge steam roller.