this post was submitted on 05 Jul 2023
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For the uninitiated: XIM is a tool used to play console shooters with a mouse and keyboard and fake them as controllers, essentially giving them an unfair advantage in competitive shooters on console.

Ubisoft implemented a super effective way to counter XIM called "Mousetrap" a while ago. It slowly adds more and more input delay if you're playing with a XIM and tons of people have been sharing clips of players clearly trying to use it and having a 200ms+ delay in their actions and playing like they're drunk. It's quite funny.

As someone who used to play R6 on console, I salute the devs.

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[–] Call_Me_Maple 2 points 2 years ago (2 children)

Is it really an unfair advantage now that crossplay exists? Like, I get it for the people who have it turned off, but it doesn't seem so bad when you consider that feature now. Plus when we look at fighting games, we don't say that fightsticks are cheating, or hit boxes. It seems more like Ubi is limiting ways to play instead. Plus, what kind of effect is it having on the accessibility of the game?

For clarity I don't have any opinion one way or the other, I've always played on PC. Just curious about these different aspects.

[–] aLlamaWithARifle 8 points 1 year ago (1 children)

Using a Xim device will hide your mouse and keyboard input and display it as a controller. So you would get the benefit of aim assist while also having all the benefits of m&k.

[–] Call_Me_Maple 3 points 1 year ago* (last edited 1 year ago) (1 children)

That's a legitimate issue that no one has brought up. That is most definitely grounds for cheating.

[–] sneezymrmilo 2 points 1 year ago

The worst part is Seige isn't the only game plagued with this issue. As an example, Destiny 2 has issues where PC players are doing something similar to this instance and getting controller aim assist on M&K. In shooters this kinda stuff really undermines the competitive integrity of said games and is yet another lame tactic for cheaters trying to get an advantage in FPS games.

Now that I think about it I'm pretty sure Call of Duty War zone has also gone on record stating that they created anti cheat for these devices as well.

[–] pizzatime 1 points 2 years ago (1 children)

most crossplay games have an opt-out option for people who want a more level playing field. my guess is this software circumvented this option

[–] Call_Me_Maple 1 points 2 years ago

Well, the issue I think is that console players are mad that other console players are using XIM to play using different hardware (KBM). I'm just curious to see if Ubi think KBM console players are cheaters, that's which I brought up the fightstick argument. If it XIM actually cheats for you like it pulls your screen to the targets then I get it otherwise, I'm not sure I constitute using differing hardware as cheating.

[–] [email protected] 1 points 2 years ago (1 children)

I have no stake in this, but I'm just curious - are these two separate things, or is the article referring to XIM users as cheaters? From a brief read it seems that cheaters are using XIM for nefarious purposes, so XIM detection is also hitting them as well, but I want to make sure that I understand it correctly.

[–] [email protected] 3 points 2 years ago (1 children)

xim is inherently cheating as it hides the actual input method, I think it can also be used by aimbots to input inputs

[–] gk99 1 points 1 year ago

I wouldn't say it's inherently cheating, like there are plenty of use cases where it's completely non-problematic (like if I wanted to play a non-crossplay game with my homie on Xbox but I prefer M&KB), but in the case of competitive titles with a low time to kill (like R6) it's hugely unfair.