this post was submitted on 05 May 2024
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Helldivers 2
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IIRC, the reasoning was that spawn rates were lower than they had intended, and they were bringing them up to the intended values - I think they said that a solo player was actually getting 1/6 the spawns of a four player group, instead of a quarter.
The original was pretty even in difficulty though, if I'd have to choose between fighting a single patrol with a charger in it vs fighting two of that with a teammate... Imma take the latter
Yeah that's a good point. The number of enemies doesn't scale linearly with the number of Helldivers. If you're solo and have to deal with light and heavy enemies yourself, it's much less efficient that having two divers with one clearing the small stuff and one clearing the heavies.