this post was submitted on 02 Apr 2024
138 points (98.6% liked)
Programming
17553 readers
430 users here now
Welcome to the main community in programming.dev! Feel free to post anything relating to programming here!
Cross posting is strongly encouraged in the instance. If you feel your post or another person's post makes sense in another community cross post into it.
Hope you enjoy the instance!
Rules
Rules
- Follow the programming.dev instance rules
- Keep content related to programming in some way
- If you're posting long videos try to add in some form of tldr for those who don't want to watch videos
Wormhole
Follow the wormhole through a path of communities [email protected]
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
That's not a solution, it is the exact opposite - adding even more compilation and complexity to things. The ideia is to move away from compiled stuff as much as possible. WebAssembly makes sense for very complex and low level stuff that you can't run interpreted with reasonable performance.
Less compilation usually equals code more maintainable in the long run. Think about it: if you don't need a compiler and the hundreds of dependencies that will eventually break things will last way more time. Websites from the 90's still work fine on modern browsers and you can update them easily while compiled stuff is game over once you lose the ability to install run said compiler and related dependencies.
You can have hundreds of dependencies whether you use a compiled or interpreted language, that really has nothing to do with that.
Also compilation has lots of benefits, including being able to do lots of static analysis to find bugs. I definitely don't agree that we should move away from compilation in general or WebAssembly specifically. WebAssembly doesn't have to be only used for low level stuff, you can write your code in a high level language and compile to WebAssembly just fine.