this post was submitted on 29 Mar 2024
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Helldivers 2

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One square length is the max distance you can be before you count as a group for patrols, 65 to 75 meters.

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[โ€“] [email protected] 4 points 7 months ago (1 children)

TIL the detailed mechanics of the game but it checks out. I try to solo the artillery loading when I see it but I know I inevitably get a patrol coming towards me if I take too long, and I'll find enemies will pop in on my location if I'm traveling alone.

The main thing that's frustraing when playing with randoms many players don't know when not to take a fight. Which makes me want to go off on my own or in pairs. Often it seems enemies despawn or at the very least become manageable when putting distance between yourself and the enemy. In a squad it's much easier to coordinate when to sneak by a patrol and when to engage.

[โ€“] [email protected] 3 points 7 months ago

I try to solo the artillery loading when I see it but I know I inevitably get a patrol coming towards me if I take too long, and I'll find enemies will pop in on my location if I'm traveling alone.

If you wanna solo the SEAF artillery, hunt down all the shells and bring them to the loading area BEFORE interacting with the terminal. Some people say that the terminal doesn't impact spawns, but I'm not sure I believe that based on my own personal observations. I feel like artillery terminals act similarly to geological survey terminals, in that they're a scripted enemy spawn event.