this post was submitted on 05 Jul 2023
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I at one point had a pair of NPCs travelling with the party. One was an Orog (which is like an orc/ogre hybrid) and the other was an Elf Archer who rode a Winter wolf. The two NPCs both had good reason to trust each other but only so long as the party's interests aligned with theirs. Orcs and Elves in my setting are very mistrustful of each other, and it was fun to frequently present the group with interesting choices where these NPCs were arguing for different options. The PCs wanted to keep them both around because they were both reasonably powerful companions, and they knew that the boss at the end of the adventure was an adult dragon, so they needed the help, which meant they had a mechanical incentive to keep these NPCs away from each other's throats.
That's a great way fo encourage some interesting RP with stakes