this post was submitted on 13 Mar 2024
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Steam Deck
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64GB eMMC LCD
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256GB NVMe LCD
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512GB NVMe LCD
- 512GB NVMe SSD
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- 7" Diagonal display size
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- 40Whr battery; 2-8 hours of gameplay (content-dependent)
- 45W Power supply with 1.5m cable
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512GB NVMe OLED
- 512GB NVMe SSD
- 1280 x 800 HDR OLED display
- 7.4" Diagonal display size
- up to 90Hz refresh rate
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- 50Whr battery; 3-12 hours of gameplay (content-dependent)
- 45W Power supply with 2.5m cable
- Carrying case
- Steam profile bundle
1TB NVMe OLED
- 1TB NVMe SSD
- 1280 x 800 HDR OLED display
- 7.4" Diagonal display size
- up to 90Hz refresh rate
- 6 nm APU
- Wi-Fi 6E
- 50Whr battery; 3-12 hours of gameplay (content-dependent)
- 45W Power supply with 2.5m cable
- Carrying case
- Steam profile bundle
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This is the best summary I could come up with:
Remote Play seems to be a constant problem for Valve to fix up on Steam / Steam Deck, as there's always something broken with it and the latest Steam Client Beta fixes it up again.
It was only back at the end of February that Valve patched the infinite loading screen specifically on Steam Deck, which they pushed out broken after the recent stable update and here we are again.
For both Desktop and Steam Deck there's another new Beta available that has these fixes:
Fixed missing audio while streaming.
Fixed continually being prompted for the PIN when pairing a device.
For such an incredibly useful feature, it sure is broken a lot isn't it.
The original article contains 140 words, the summary contains 115 words. Saved 18%. I'm a bot and I'm open source!