this post was submitted on 10 Mar 2024
185 points (95.1% liked)
RetroGaming
19788 readers
294 users here now
Vintage gaming community.
Rules:
- Be kind.
- No spam or soliciting for money.
- No racism or other bigotry allowed.
- Obviously nothing illegal.
If you see these please report them.
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
One of the things I really enjoyed about Marathon (versus Doom or Quake) is that Marathon had colours outside of brown, reddish brown and greenish brown.
It wasn't an engine limitation, it was a design choice. Heretic is a colorful game, and it was made using Doom engine.
It's especially bad in Quake, all monsters look like a moving piece of a wall, and the level design is walls on top of walls with some walls in-between. If not for the revolutionary game engine, it would seriously flop.
Oh, I don't disagree that it's a design choice. 1990s id Software had, we'll, let's not call it a style...