this post was submitted on 08 Mar 2024
146 points (98.0% liked)

Technology

59877 readers
4334 users here now

This is a most excellent place for technology news and articles.


Our Rules


  1. Follow the lemmy.world rules.
  2. Only tech related content.
  3. Be excellent to each another!
  4. Mod approved content bots can post up to 10 articles per day.
  5. Threads asking for personal tech support may be deleted.
  6. Politics threads may be removed.
  7. No memes allowed as posts, OK to post as comments.
  8. Only approved bots from the list below, to ask if your bot can be added please contact us.
  9. Check for duplicates before posting, duplicates may be removed

Approved Bots


founded 2 years ago
MODERATORS
 

The New York Times has used a DMCA take down notice to remove an open source Wordle clone called Reactle

you are viewing a single comment's thread
view the rest of the comments
[–] BananaTrifleViolin 111 points 9 months ago (3 children)

This to me sounds like a misuse of DMCA - it's original open source code not stolen code, so the only "infringement" is dubious around whether you can clone a game or if a game belongs to whoever "owns" it. I can see they could have grounds to take the project to court to establish whether their copyright ownership of Wordle prevents anyone making their own version, but using DMCA for independently made code seems like a big overstep. Two corporations (Microsoft and the NYT) making decisions about whether software can be posted, and the poorly thought out DMCA rearing it's head again.

[–] [email protected] 45 points 9 months ago (1 children)

Yeah and wordle didn't invent any of the underlying game mechanics. It's just Hangman + Mastermind

[–] [email protected] 37 points 9 months ago

Game mechanics are also famously not copyrightable anyway.

[–] circuitfarmer 13 points 9 months ago

My thoughts exactly. By this reasoning, Candy Crush Saga could get taken down for copying Bejeweled.

[–] [email protected] 12 points 9 months ago

Also they only bought the domain, and haven't patented any part of the game design...