Original source by ZeTrystan.
Transcription
a four-panel comic.
The first panel shows a boy brushing his teeth. In the background are framed photos of a white dog, a weird fox-like creature, and Rick Astley from the music video for Never Gonna Give You Up, as well as usual bathroom things. He wears a yellow shirt with "LOL" written on it. Above him is a bubble with the words "Normie Gary" in it.
The second panel shows the same scene, but the boy is gone, leaving behind his toothbrush and a spot of toothpaste. Where he stood are white puffs of smoke, with the word "POOF". The bubble saying "Normie Gary" is slightly larger.
The third panel shows the boy with a confused expression on his face, dribbling spit. He is surrounded by white clouds, and in the background are blurry flames. "NORMIE GARY" is repeated, much larger, now a speech bubble with three tails coming off of it. In the same direction as that bubble's tails are three other speech bubbles each with a single tail, reading "?!", "!!!" and "!?!".
The fourth panel shows the boy sitting surrounded by three demon-like creatures with red skin, cloven hoofs, and horns. They each have a speech bubble. The first reads "It... It worked???" The second: "AAAAAH!" And the final "WHAT THE FU" (before it gets cut off by the edge of the frame with only the leftmost edge of what might be a "C" visible). The boy looks even more confused than in the previous panel, mouth agape, surrounded by question marks.
It's been a while since I played, but I think the answer is mostly yes. There are sex scenes, but they're pretty well-telegraphed ahead of time and I don't think you can get into them by accident.
What's a save point, to you? The game allows saving at any point (except maybe during combat?), but this may or may not be a satisfying experience to you. For the most satisfying experience you'd probably want to consider your camp the save point, and that can go a couple of hours between occurences, depending on the quest and how good you are (/the difficulty level).
A very similar narrative style with the focus on your relation to the NPCs. Gameplay is very different. Much more about tactics and less about action. Personally I found that balance really awkward and not enjoyable: I'd rather lean more into the action like a Skyrim (or, indeed, ME) style game, or do tactics properly in a turn-based manner like BG3 or Lord of the Rings: Tactics. But I stuck it out for the story & characters which were great, though I couldn't bring myself to keep going with the big DLC once I lost momentum thanks to finishing the main story, or to pick up either of the sequels.