this post was submitted on 24 Feb 2024
48 points (98.0% liked)

Pixel Dungeon

1476 readers
67 users here now

This community is a place to talk strategies, tell stories, or discuss anything related to Pixel Dungeon or its many versions.

Rules:

We have a few title tags for standout posts:

Sister Communities:

founded 1 year ago
MODERATORS
48
submitted 9 months ago* (last edited 9 months ago) by 00_Evan to c/pixeldungeon
 

Hey Folks, thank for all the well-wishes last week!

I'm back home now and slowly starting up work on Shattered Pixel Dungeon again. Here's an early look at one streamlining change I'm making to the alchemy system, meant to simplify a bunch of the higher end recipes: replacing catalysts with a simple energy cost.

you are viewing a single comment's thread
view the rest of the comments
[–] 00_Evan 1 points 8 months ago

One of the points of removing catalysts here is to try and streamline things and overall reduce the complexity burden on higher-end alchemy. Replacing catalysts with separate resource systems wouldn't accomplish this.