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Helldivers 2’s concurrent Steam player count is now higher than all other PlayStation PC launches combined
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Yeah people love to trash on them "just add more servers duh 4head" but don't understand how complex it can be
Exactly! Designing a truly horizontally scalable system for something like this is damn hard and requires pretty specialized knowledge. It's often the case that it simply isn't possible to scale up the first version of some system you come up with since you may need to eg. completely rethink how clients communicate, or how you manage state updates and propagation, or need to rethink the consistency model you use to store the state over multiple nodes etc.