this post was submitted on 01 Jul 2023
22 points (92.3% liked)

Dungeons and Dragons

11061 readers
57 users here now

A community for discussion of all things Dungeons and Dragons! This is the catch all community for anything relating to Dungeons and Dragons, though we encourage you to see out our Networked Communities listed below!

/c/DnD Network Communities

Other DnD and related Communities to follow*

DnD/RPG Podcasts

*Please Follow the rules of these individual communities, not all of them are strictly DnD related, but may be of interest to DnD Fans

Rules (Subject to Change)

Format: [Source Name] Article Title

founded 1 year ago
MODERATORS
22
submitted 1 year ago* (last edited 1 year ago) by WindyRebel to c/dnd
 

The PHB says that a jump is based on strength. The high jump explains it well where if you’re standing then it’s 3ft + str modifier. However, a long jump says you cover a number of feet up to your str score.

So if a character has a -1 str modifier and a score of 8 in str then I would assume the following?

  • high jump = 2 ft (3-1)
  • long jump = 8 ft if running at least 10 ft first, 4ft if trying to jump from a standing position

Is my interpretation correct?

you are viewing a single comment's thread
view the rest of the comments
[–] luffyuk 4 points 1 year ago (1 children)

As a DM, I personally completely ignore this and ask for Athletics checks if the jump distance isn't a gimme or impossible.

[–] [email protected] 2 points 1 year ago (1 children)

Right, I generally use these to determine how far you can jump without a roll, and then require an athletics check to jump further/higher than that.

[–] WindyRebel 1 points 1 year ago

You and luffyuk both have viable options that I thought about as well. Probably makes it much simpler. Thank you!