this post was submitted on 13 Jan 2024
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I've played this game for years but haven't been able to get the hang of the Monk sub-class. I remember having a really good run with a hand axe, but the whole time I felt like I wasn't playing the character properly. What is the best weapon/armor/ring/etc for a Monk and how best to utilize the special moves?

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[–] seaQueue 1 points 10 months ago* (last edited 10 months ago) (1 children)

Don't bother with t4 on a monk unless you're trying a melee build. Use unencumbered and stick with the t1 cloth armor, swap between a dagger/dirk/assassin's blade and a staff for the weapon abilities and just wand things to death. Use staff stance followed by meditation when you need wand charges, healing or condition removal.

If you must melee dragon kick things to get away.

If you're trying a melee build and avoiding wands I've had some success with highly upgraded chain, one rank of unencumbered and a greatsword. Just combo through cleave+focus to keep damage off you and do big guaranteed damage to the enemy.

[–] amazing_stories 3 points 10 months ago (1 children)

Thanks for the decent reply. I just got done with a Monk run using +0 Cloth Armor and +6 Studded Gloves and it wasn't too bad, just felt like I was relying on wands and rings a bit too much. My big issue with Monk seems to be not being able to uncover the "unique" play style. Everything I've read so far just looks like some variation of Mage or Freerunner or Gladiator. Maybe that's just what she is? A little bit of everything? And I'm still looking for the "ultimate synergy" you can find with other classes.

[–] seaQueue 2 points 10 months ago* (last edited 10 months ago)

Yeah, the class isn't really for me either. I don't like the "use all your charges then meditate repeatedly" gameplay, I find it slow and a bit boring. It works though.

I've had a lot more fun with champion personally. I've tried to find a style of monk gameplay that isn't "use wands and mobility" but nothing has clicked for me yet.