this post was submitted on 17 Jan 2024
9 points (100.0% liked)

Steam Deck

14848 readers
27 users here now

A place to discuss and support all things Steam Deck.

Replacement for r/steamdeck_linux.

As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title

The following is a list of suggested flairs:
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.

Some more Steam Deck specific flairs:
[Boot Screen] - Custom boot screens/videos.
[Selling] - If you are selling your deck.

These are not enforced, but they are encouraged.

Rules:

Link to our Matrix Space

founded 3 years ago
MODERATORS
 

With the advancements in steamlink, do you think we'll be able to use more than one source to render? If I have 2 mid desktops, could steamlink get the resource and computing distribution along with the synchronization(or pre-rendering?) to use both machines to stream to my steamdeck?

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 12 points 10 months ago* (last edited 10 months ago) (1 children)

I work in clustering for HPC and suffice to say, no, this is not something you will be able to do (at least not without rolling a lot of your own code). There's a lot of computer science theory that says programs need to be specifically crafted to straddle multiple machines.

[–] [email protected] 8 points 10 months ago* (last edited 10 months ago) (1 children)

THIS. I'm a software engineer who (among other things) helps Data Scientists optimize their Spark code to run better on clusters.

It ain't happening, OP. Each computer would need to be running the full game as well as keeping everything perfectly synced between them. The performance would be straight-up worse than running on one PC in many scenarios. Let alone the frame timing issue you'd get and potential for desyncs between the 2 source PCs.

Even without the complications of a network stack and the added latency involved, SLI is of dubious value for streaming your PC to another device because for each frame rendered on the secondary card you'd be bottlenecked by the latency of sending the frame back to the primary card before it can be encoded as part of the video stream.

[–] [email protected] 7 points 10 months ago

In simpler terms, 9 women can't gestate a baby in one month. Some tasks simply don't benefit from parallelization.